// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package font defines an interface for font faces, for drawing text on an // image. // // Other packages provide font face implementations. For example, a truetype // package would provide one based on .ttf font files. package font // import "golang.org/x/image/font" import ( "image" "image/draw" "io" "golang.org/x/image/math/fixed" ) // TODO: who is responsible for caches (glyph images, glyph indices, kerns)? // The Drawer or the Face? // Face is a font face. Its glyphs are often derived from a font file, such as // "Comic_Sans_MS.ttf", but a face has a specific size, style, weight and // hinting. For example, the 12pt and 18pt versions of Comic Sans are two // different faces, even if derived from the same font file. // // A Face is not safe for concurrent use by multiple goroutines, as its methods // may re-use implementation-specific caches and mask image buffers. // // To create a Face, look to other packages that implement specific font file // formats. type Face interface { io.Closer // Glyph returns the draw.DrawMask parameters (dr, mask, maskp) to draw r's // glyph at the sub-pixel destination location dot, and that glyph's // advance width. // // It returns !ok if the face does not contain a glyph for r. // // The contents of the mask image returned by one Glyph call may change // after the next Glyph call. Callers that want to cache the mask must make // a copy. Glyph(dot fixed.Point26_6, r rune) ( dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) // GlyphBounds returns the bounding box of r's glyph, drawn at a dot equal // to the origin, and that glyph's advance width. // // It returns !ok if the face does not contain a glyph for r. // // The glyph's ascent and descent equal -bounds.Min.Y and +bounds.Max.Y. A // visual depiction of what these metrics are is at // https://developer.apple.com/library/mac/documentation/TextFonts/Conceptual/CocoaTextArchitecture/Art/glyph_metrics_2x.png GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) // GlyphAdvance returns the advance width of r's glyph. // // It returns !ok if the face does not contain a glyph for r. GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) // Kern returns the horizontal adjustment for the kerning pair (r0, r1). A // positive kern means to move the glyphs further apart. Kern(r0, r1 rune) fixed.Int26_6 // Metrics returns the metrics for this Face. Metrics() Metrics // TODO: ColoredGlyph for various emoji? // TODO: Ligatures? Shaping? } // Metrics holds the metrics for a Face. A visual depiction is at // https://developer.apple.com/library/mac/documentation/TextFonts/Conceptual/CocoaTextArchitecture/Art/glyph_metrics_2x.png type Metrics struct { // Ascent is the distance from the top of a line to its baseline. Ascent fixed.Int26_6 // Height is the recommended amount of vertical space between two lines of text. Height fixed.Int26_6 } // TODO: Drawer.Layout or Drawer.Measure methods to measure text without // drawing? // Drawer draws text on a destination image. // // A Drawer is not safe for concurrent use by multiple goroutines, since its // Face is not. type Drawer struct { // Dst is the destination image. Dst draw.Image // Src is the source image. Src image.Image // Face provides the glyph mask images. Face Face // Dot is the baseline location to draw the next glyph. The majority of the // affected pixels will be above and to the right of the dot, but some may // be below or to the left. For example, drawing a 'j' in an italic face // may affect pixels below and to the left of the dot. Dot fixed.Point26_6 // TODO: Clip image.Image? // TODO: SrcP image.Point for Src images other than *image.Uniform? How // does it get updated during DrawString? } // TODO: should DrawString return the last rune drawn, so the next DrawString // call can kern beforehand? Or should that be the responsibility of the caller // if they really want to do that, since they have to explicitly shift d.Dot // anyway? // // In general, we'd have a DrawBytes([]byte) and DrawRuneReader(io.RuneReader) // and the last case can't assume that you can rewind the stream. // // TODO: how does this work with line breaking: drawing text up until a // vertical line? Should DrawString return the number of runes drawn? // DrawString draws s at the dot and advances the dot's location. func (d *Drawer) DrawString(s string) { var prevC rune for i, c := range s { if i != 0 { d.Dot.X += d.Face.Kern(prevC, c) } dr, mask, maskp, advance, ok := d.Face.Glyph(d.Dot, c) if !ok { // TODO: is falling back on the U+FFFD glyph the responsibility of // the Drawer or the Face? // TODO: set prevC = '\ufffd'? continue } draw.DrawMask(d.Dst, dr, d.Src, image.Point{}, mask, maskp, draw.Over) d.Dot.X += advance prevC = c } } // MeasureString returns how far dot would advance by drawing s. func (d *Drawer) MeasureString(s string) (advance fixed.Int26_6) { var prevC rune for i, c := range s { if i != 0 { advance += d.Face.Kern(prevC, c) } a, ok := d.Face.GlyphAdvance(c) if !ok { // TODO: is falling back on the U+FFFD glyph the responsibility of // the Drawer or the Face? // TODO: set prevC = '\ufffd'? continue } advance += a prevC = c } return advance } // Hinting selects how to quantize a vector font's glyph nodes. // // Not all fonts support hinting. type Hinting int const ( HintingNone Hinting = iota HintingVertical HintingFull ) // Stretch selects a normal, condensed, or expanded face. // // Not all fonts support stretches. type Stretch int const ( StretchUltraCondensed Stretch = -4 StretchExtraCondensed Stretch = -3 StretchCondensed Stretch = -2 StretchSemiCondensed Stretch = -1 StretchNormal Stretch = +0 StretchSemiExpanded Stretch = +1 StretchExpanded Stretch = +2 StretchExtraExpanded Stretch = +3 StretchUltraExpanded Stretch = +4 ) // Style selects a normal, italic, or oblique face. // // Not all fonts support styles. type Style int const ( StyleNormal Style = iota StyleItalic StyleOblique ) // Weight selects a normal, light or bold face. // // Not all fonts support weights. type Weight int const ( WeightThin Weight = 100 WeightExtraLight Weight = 200 WeightLight Weight = 300 WeightNormal Weight = 400 WeightMedium Weight = 500 WeightSemiBold Weight = 600 WeightBold Weight = 700 WeightExtraBold Weight = 800 WeightBlack Weight = 900 )