This will lessen the diff in a subsequent commit, which introduces a
call stack.
Change-Id: I478857675f47b53e6bd3ee270087a00b9d1d4d34
Reviewed-on: https://go-review.googlesource.com/38279
Reviewed-by: Nigel Tao <nigeltao@golang.org>
This lets us load a glyph at e.g. 12 pixels per em.
Change-Id: I048b3db89af8670782953a8361afe0e6373df9b0
Reviewed-on: https://go-review.googlesource.com/37175
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Parsing the per-glyph Charstrings will be a follow-up commit.
Change-Id: I52f849a77dd7fa14b6e07420820bdfb4347c2438
Reviewed-on: https://go-review.googlesource.com/33593
Reviewed-by: Dave Day <djd@golang.org>