draw: clip scaling to the dst bounds.
This is necessary for the upcoming RGBA dst fast path. The RGBA.Set slow path will clip automatically. Accessing RGBA.Pix directly will not. Benchmarks look like noise to me: benchmark old ns/op new ns/op delta BenchmarkScaleLargeDownNN 6212108 6131166 -1.30% BenchmarkScaleLargeDownAB 15586042 15656681 +0.45% BenchmarkScaleLargeDownBL 1518783517 1508124217 -0.70% BenchmarkScaleLargeDownCR 2998969089 2978114154 -0.70% BenchmarkScaleDownNN 1821187 1809314 -0.65% BenchmarkScaleDownAB 4286983 4248974 -0.89% BenchmarkScaleDownBL 29396818 30181926 +2.67% BenchmarkScaleDownCR 56441945 57952417 +2.68% BenchmarkScaleUpNN 90325384 89734496 -0.65% BenchmarkScaleUpAB 211613922 211625435 +0.01% BenchmarkScaleUpBL 119730880 120817135 +0.91% BenchmarkScaleUpCR 178592665 182305702 +2.08% BenchmarkScaleSrcNRGBA 13271034 13210760 -0.45% BenchmarkScaleSrcRGBA 13082234 12997551 -0.65% BenchmarkScaleSrcUniform 4003966 3934184 -1.74% BenchmarkScaleSrcYCbCr 15939182 15900123 -0.25% Change-Id: Ibf2843bb3c4eb695b58030e7314053c669533016 Reviewed-on: https://go-review.googlesource.com/6073 Reviewed-by: Rob Pike <r@golang.org>
This commit is contained in:
parent
284bc4b702
commit
db892dd957
36
draw/gen.go
36
draw/gen.go
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@ -347,16 +347,21 @@ const (
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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$switch z.scale_$dTypeRN_$sTypeRN(dst, dp, src, sp)
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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return
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}
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$switch z.scale_$dTypeRN_$sTypeRN(dst, dp, dr, src, sp)
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}
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`
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codeNNLeaf = `
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func (z *nnScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, src $sType, sp image.Point) {
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func (z *nnScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, dr image.Rectangle, src $sType, sp image.Point) {
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$dstColorDecl
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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p := $srcu[sx, sy]
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$outputu[dx, dy, p]
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@ -366,11 +371,11 @@ const (
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`
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codeABLLeaf = `
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func (z *ablScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, src $sType, sp image.Point) {
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func (z *ablScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, dr image.Rectangle, src $sType, sp image.Point) {
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yscale := float64(z.sh) / float64(z.dh)
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xscale := float64(z.sw) / float64(z.dw)
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$dstColorDecl
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (float64(dy)+0.5)*yscale - 0.5
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sy0 := int32(sy)
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yFrac0 := sy - float64(sy0)
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@ -383,7 +388,7 @@ const (
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sy1 = sy0
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yFrac0, yFrac1 = 1, 0
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}
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (float64(dx)+0.5)*xscale - 0.5
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sx0 := int32(sx)
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xFrac0 := sx - float64(sx0)
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@ -414,13 +419,18 @@ const (
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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return
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}
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// Create a temporary buffer:
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// scaleX distributes the source image's columns over the temporary image.
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// scaleY distributes the temporary image's rows over the destination image.
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// TODO: is it worth having a sync.Pool for this temporary buffer?
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tmp := make([][4]float64, z.dw*z.sh)
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$switchS z.scaleX_$sTypeRN(tmp, src, sp)
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$switchD z.scaleY_$dTypeRN(dst, dp, tmp)
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$switchD z.scaleY_$dTypeRN(dst, dp, dr, tmp)
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}
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`
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@ -446,19 +456,19 @@ const (
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`
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codeKernelLeafY = `
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func (z *kernelScaler) scaleY_$dTypeRN(dst $dType, dp image.Point, tmp [][4]float64) {
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func (z *kernelScaler) scaleY_$dTypeRN(dst $dType, dp image.Point, dr image.Rectangle, tmp [][4]float64) {
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$dstColorDecl
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for x := int32(0); x < z.dw; x++ {
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for y, s := range z.vertical.sources {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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for dy, s := range z.vertical.sources[dr.Min.Y:dr.Max.Y] {
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var pr, pg, pb, pa float64
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for _, c := range z.vertical.contribs[s.i:s.j] {
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p := &tmp[c.coord*z.dw+x]
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p := &tmp[c.coord*z.dw+dx]
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pr += p[0] * c.weight
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pg += p[1] * c.weight
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pb += p[2] * c.weight
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pa += p[3] * c.weight
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}
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$outputf[x, y, p, s.invTotalWeight]
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$outputf[dx, dr.Min.Y+dy, p, s.invTotalWeight]
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}
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}
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}
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135
draw/impl.go
135
draw/impl.go
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@ -11,34 +11,39 @@ func (z *nnScaler) Scale(dst Image, dp image.Point, src image.Image, sp image.Po
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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return
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}
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switch dst := dst.(type) {
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case *image.RGBA:
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switch src := src.(type) {
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case *image.NRGBA:
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z.scale_RGBA_NRGBA(dst, dp, src, sp)
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z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
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case *image.RGBA:
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z.scale_RGBA_RGBA(dst, dp, src, sp)
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z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
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case *image.Uniform:
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z.scale_RGBA_Uniform(dst, dp, src, sp)
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z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
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case *image.YCbCr:
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z.scale_RGBA_YCbCr(dst, dp, src, sp)
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z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
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default:
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z.scale_RGBA_Image(dst, dp, src, sp)
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z.scale_RGBA_Image(dst, dp, dr, src, sp)
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}
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default:
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switch src := src.(type) {
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default:
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z.scale_Image_Image(dst, dp, src, sp)
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z.scale_Image_Image(dst, dp, dr, src, sp)
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}
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}
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}
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func (z *nnScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, src *image.NRGBA, sp image.Point) {
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func (z *nnScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.NRGBA, sp image.Point) {
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dstColorRGBA64.R = uint16(pr)
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@ -50,12 +55,12 @@ func (z *nnScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, src *image.
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}
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}
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func (z *nnScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, src *image.RGBA, sp image.Point) {
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func (z *nnScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.RGBA, sp image.Point) {
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dstColorRGBA64.R = uint16(pr)
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@ -67,12 +72,12 @@ func (z *nnScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, src *image.R
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}
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}
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func (z *nnScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, src *image.Uniform, sp image.Point) {
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func (z *nnScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.Uniform, sp image.Point) {
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dstColorRGBA64.R = uint16(pr)
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@ -84,12 +89,12 @@ func (z *nnScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, src *imag
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}
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}
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func (z *nnScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, src *image.YCbCr, sp image.Point) {
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func (z *nnScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.YCbCr, sp image.Point) {
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dstColorRGBA64.R = uint16(pr)
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@ -101,12 +106,12 @@ func (z *nnScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, src *image.
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}
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}
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func (z *nnScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, src image.Image, sp image.Point) {
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func (z *nnScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dstColorRGBA64.R = uint16(pr)
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@ -118,12 +123,12 @@ func (z *nnScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, src image.I
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}
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}
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func (z *nnScaler) scale_Image_Image(dst Image, dp image.Point, src image.Image, sp image.Point) {
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func (z *nnScaler) scale_Image_Image(dst Image, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dstColorRGBA64.R = uint16(pr)
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@ -139,34 +144,39 @@ func (z *ablScaler) Scale(dst Image, dp image.Point, src image.Image, sp image.P
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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return
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}
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switch dst := dst.(type) {
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case *image.RGBA:
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switch src := src.(type) {
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case *image.NRGBA:
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z.scale_RGBA_NRGBA(dst, dp, src, sp)
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z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
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case *image.RGBA:
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z.scale_RGBA_RGBA(dst, dp, src, sp)
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z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
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case *image.Uniform:
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z.scale_RGBA_Uniform(dst, dp, src, sp)
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z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
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case *image.YCbCr:
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z.scale_RGBA_YCbCr(dst, dp, src, sp)
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z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
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default:
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z.scale_RGBA_Image(dst, dp, src, sp)
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z.scale_RGBA_Image(dst, dp, dr, src, sp)
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}
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default:
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switch src := src.(type) {
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default:
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z.scale_Image_Image(dst, dp, src, sp)
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z.scale_Image_Image(dst, dp, dr, src, sp)
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}
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}
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}
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func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, src *image.NRGBA, sp image.Point) {
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func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.NRGBA, sp image.Point) {
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yscale := float64(z.sh) / float64(z.dh)
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xscale := float64(z.sw) / float64(z.dw)
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (float64(dy)+0.5)*yscale - 0.5
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sy0 := int32(sy)
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yFrac0 := sy - float64(sy0)
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@ -179,7 +189,7 @@ func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, src *image
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sy1 = sy0
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yFrac0, yFrac1 = 1, 0
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}
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (float64(dx)+0.5)*xscale - 0.5
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sx0 := int32(sx)
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xFrac0 := sx - float64(sx0)
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@ -233,12 +243,12 @@ func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, src *image
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}
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}
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func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, src *image.RGBA, sp image.Point) {
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func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.RGBA, sp image.Point) {
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yscale := float64(z.sh) / float64(z.dh)
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xscale := float64(z.sw) / float64(z.dw)
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(0); dy < z.dh; dy++ {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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sy := (float64(dy)+0.5)*yscale - 0.5
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sy0 := int32(sy)
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yFrac0 := sy - float64(sy0)
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@ -251,7 +261,7 @@ func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, src *image.
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sy1 = sy0
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yFrac0, yFrac1 = 1, 0
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}
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for dx := int32(0); dx < z.dw; dx++ {
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -305,12 +315,12 @@ func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, src *image.
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, src *image.Uniform, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.Uniform, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for dy := int32(0); dy < z.dh; dy++ {
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -323,7 +333,7 @@ func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, src *ima
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
for dx := int32(0); dx < z.dw; dx++ {
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -377,12 +387,12 @@ func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, src *ima
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, src *image.YCbCr, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.YCbCr, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for dy := int32(0); dy < z.dh; dy++ {
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -395,7 +405,7 @@ func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, src *image
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
for dx := int32(0); dx < z.dw; dx++ {
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -449,12 +459,12 @@ func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, src *image
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, src image.Image, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for dy := int32(0); dy < z.dh; dy++ {
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -467,7 +477,7 @@ func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, src image.
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
for dx := int32(0); dx < z.dw; dx++ {
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -521,12 +531,12 @@ func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, src image.
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_Image_Image(dst Image, dp image.Point, src image.Image, sp image.Point) {
|
||||
func (z *ablScaler) scale_Image_Image(dst Image, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for dy := int32(0); dy < z.dh; dy++ {
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -539,7 +549,7 @@ func (z *ablScaler) scale_Image_Image(dst Image, dp image.Point, src image.Image
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
for dx := int32(0); dx < z.dw; dx++ {
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -597,6 +607,11 @@ func (z *kernelScaler) Scale(dst Image, dp image.Point, src image.Image, sp imag
|
|||
if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
|
||||
return
|
||||
}
|
||||
// dr is the affected destination pixels, relative to dp.
|
||||
dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
|
||||
if dr.Empty() {
|
||||
return
|
||||
}
|
||||
// Create a temporary buffer:
|
||||
// scaleX distributes the source image's columns over the temporary image.
|
||||
// scaleY distributes the temporary image's rows over the destination image.
|
||||
|
@ -616,9 +631,9 @@ func (z *kernelScaler) Scale(dst Image, dp image.Point, src image.Image, sp imag
|
|||
}
|
||||
switch dst := dst.(type) {
|
||||
case *image.RGBA:
|
||||
z.scaleY_RGBA(dst, dp, tmp)
|
||||
z.scaleY_RGBA(dst, dp, dr, tmp)
|
||||
default:
|
||||
z.scaleY_Image(dst, dp, tmp)
|
||||
z.scaleY_Image(dst, dp, dr, tmp)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -737,14 +752,14 @@ func (z *kernelScaler) scaleX_Image(tmp [][4]float64, src image.Image, sp image.
|
|||
}
|
||||
}
|
||||
|
||||
func (z *kernelScaler) scaleY_RGBA(dst *image.RGBA, dp image.Point, tmp [][4]float64) {
|
||||
func (z *kernelScaler) scaleY_RGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, tmp [][4]float64) {
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for x := int32(0); x < z.dw; x++ {
|
||||
for y, s := range z.vertical.sources {
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
for dy, s := range z.vertical.sources[dr.Min.Y:dr.Max.Y] {
|
||||
var pr, pg, pb, pa float64
|
||||
for _, c := range z.vertical.contribs[s.i:s.j] {
|
||||
p := &tmp[c.coord*z.dw+x]
|
||||
p := &tmp[c.coord*z.dw+dx]
|
||||
pr += p[0] * c.weight
|
||||
pg += p[1] * c.weight
|
||||
pb += p[2] * c.weight
|
||||
|
@ -754,19 +769,19 @@ func (z *kernelScaler) scaleY_RGBA(dst *image.RGBA, dp image.Point, tmp [][4]flo
|
|||
dstColorRGBA64.G = ftou(pg * s.invTotalWeight)
|
||||
dstColorRGBA64.B = ftou(pb * s.invTotalWeight)
|
||||
dstColorRGBA64.A = ftou(pa * s.invTotalWeight)
|
||||
dst.Set(dp.X+int(x), dp.Y+int(y), dstColor)
|
||||
dst.Set(dp.X+int(dx), dp.Y+int(dr.Min.Y+dy), dstColor)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (z *kernelScaler) scaleY_Image(dst Image, dp image.Point, tmp [][4]float64) {
|
||||
func (z *kernelScaler) scaleY_Image(dst Image, dp image.Point, dr image.Rectangle, tmp [][4]float64) {
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for x := int32(0); x < z.dw; x++ {
|
||||
for y, s := range z.vertical.sources {
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
for dy, s := range z.vertical.sources[dr.Min.Y:dr.Max.Y] {
|
||||
var pr, pg, pb, pa float64
|
||||
for _, c := range z.vertical.contribs[s.i:s.j] {
|
||||
p := &tmp[c.coord*z.dw+x]
|
||||
p := &tmp[c.coord*z.dw+dx]
|
||||
pr += p[0] * c.weight
|
||||
pg += p[1] * c.weight
|
||||
pb += p[2] * c.weight
|
||||
|
@ -776,7 +791,7 @@ func (z *kernelScaler) scaleY_Image(dst Image, dp image.Point, tmp [][4]float64)
|
|||
dstColorRGBA64.G = ftou(pg * s.invTotalWeight)
|
||||
dstColorRGBA64.B = ftou(pb * s.invTotalWeight)
|
||||
dstColorRGBA64.A = ftou(pa * s.invTotalWeight)
|
||||
dst.Set(dp.X+int(x), dp.Y+int(y), dstColor)
|
||||
dst.Set(dp.X+int(dx), dp.Y+int(dr.Min.Y+dy), dstColor)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -84,6 +84,53 @@ func testScale(t *testing.T, w int, h int, direction, srcFilename string) {
|
|||
func TestScaleDown(t *testing.T) { testScale(t, 100, 100, "down", "280x360.jpeg") }
|
||||
func TestScaleUp(t *testing.T) { testScale(t, 75, 100, "up", "14x18.png") }
|
||||
|
||||
func fillPix(r *rand.Rand, pixs ...[]byte) {
|
||||
for _, pix := range pixs {
|
||||
for i := range pix {
|
||||
pix[i] = uint8(r.Intn(256))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestScaleClipCommute(t *testing.T) {
|
||||
src := image.NewNRGBA(image.Rect(0, 0, 20, 20))
|
||||
fillPix(rand.New(rand.NewSource(0)), src.Pix)
|
||||
|
||||
outer := image.Rect(1, 1, 8, 5)
|
||||
inner := image.Rect(2, 3, 6, 5)
|
||||
qs := []Interpolator{
|
||||
NearestNeighbor,
|
||||
ApproxBiLinear,
|
||||
CatmullRom,
|
||||
}
|
||||
for _, q := range qs {
|
||||
dst0 := image.NewRGBA(image.Rect(1, 1, 10, 10))
|
||||
dst1 := image.NewRGBA(image.Rect(1, 1, 10, 10))
|
||||
for i := range dst0.Pix {
|
||||
dst0.Pix[i] = uint8(i / 4)
|
||||
dst1.Pix[i] = uint8(i / 4)
|
||||
}
|
||||
|
||||
// Scale then clip.
|
||||
Scale(dst0, outer, src, src.Bounds(), q)
|
||||
dst0 = dst0.SubImage(inner).(*image.RGBA)
|
||||
|
||||
// Clip then scale.
|
||||
dst1 = dst1.SubImage(inner).(*image.RGBA)
|
||||
Scale(dst1, outer, src, src.Bounds(), q)
|
||||
|
||||
loop:
|
||||
for y := inner.Min.Y; y < inner.Max.Y; y++ {
|
||||
for x := inner.Min.X; x < inner.Max.X; x++ {
|
||||
if c0, c1 := dst0.RGBAAt(x, y), dst1.RGBAAt(x, y); c0 != c1 {
|
||||
t.Errorf("q=%T: at (%d, %d): c0=%v, c1=%v", q, x, y, c0, c1)
|
||||
break loop
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The fooWrapper types wrap the dst or src image to avoid triggering the
|
||||
// type-specific fast path implementations.
|
||||
type (
|
||||
|
@ -152,19 +199,13 @@ func TestFastPaths(t *testing.T) {
|
|||
|
||||
func srcNRGBA(boundsHint image.Rectangle) (image.Image, error) {
|
||||
m := image.NewNRGBA(boundsHint)
|
||||
r := rand.New(rand.NewSource(1))
|
||||
for i := range m.Pix {
|
||||
m.Pix[i] = uint8(r.Intn(256))
|
||||
}
|
||||
fillPix(rand.New(rand.NewSource(1)), m.Pix)
|
||||
return m, nil
|
||||
}
|
||||
|
||||
func srcRGBA(boundsHint image.Rectangle) (image.Image, error) {
|
||||
m := image.NewRGBA(boundsHint)
|
||||
r := rand.New(rand.NewSource(2))
|
||||
for i := range m.Pix {
|
||||
m.Pix[i] = uint8(r.Intn(256))
|
||||
}
|
||||
fillPix(rand.New(rand.NewSource(2)), m.Pix)
|
||||
// RGBA is alpha-premultiplied, so the R, G and B values should
|
||||
// be <= the A values.
|
||||
for i := 0; i < len(m.Pix); i += 4 {
|
||||
|
@ -181,16 +222,7 @@ func srcUniform(boundsHint image.Rectangle) (image.Image, error) {
|
|||
|
||||
func srcYCbCr(boundsHint image.Rectangle) (image.Image, error) {
|
||||
m := image.NewYCbCr(boundsHint, image.YCbCrSubsampleRatio420)
|
||||
r := rand.New(rand.NewSource(3))
|
||||
for i := range m.Y {
|
||||
m.Y[i] = uint8(r.Intn(256))
|
||||
}
|
||||
for i := range m.Cb {
|
||||
m.Cb[i] = uint8(r.Intn(256))
|
||||
}
|
||||
for i := range m.Cr {
|
||||
m.Cr[i] = uint8(r.Intn(256))
|
||||
}
|
||||
fillPix(rand.New(rand.NewSource(3)), m.Y, m.Cb, m.Cr)
|
||||
return m, nil
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user