vector: allow dst and mask to have different strides.
Change-Id: If244dba2c681b11122a7a26b352f9411135f123f Reviewed-on: https://go-review.googlesource.com/29696 Reviewed-by: David Crawshaw <crawshaw@golang.org>
This commit is contained in:
parent
b077ed42b3
commit
7ea36498ac
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@ -240,17 +240,45 @@ func (z *Rasterizer) Draw(dst draw.Image, r image.Rectangle, src image.Image, sp
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}
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}
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if z.DrawOp == draw.Over {
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z.rasterizeOpOver(dst, r, src, sp)
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} else {
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z.rasterizeOpSrc(dst, r, src, sp)
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}
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}
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func (z *Rasterizer) accumulateMask() {
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if n := z.size.X * z.size.Y; n > cap(z.bufU32) {
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z.bufU32 = make([]uint32, n)
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} else {
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z.bufU32 = z.bufU32[:n]
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}
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floatingAccumulateMask(z.bufU32, z.bufF32)
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}
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if z.DrawOp == draw.Over {
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z.rasterizeOpOver(dst, r, src, sp)
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} else {
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z.rasterizeOpSrc(dst, r, src, sp)
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func (z *Rasterizer) rasterizeDstAlphaSrcOpaqueOpOver(dst *image.Alpha, r image.Rectangle) {
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// TODO: add SIMD implementations.
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// TODO: add a fixed point math implementation.
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// TODO: non-zero vs even-odd winding?
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if r == dst.Bounds() && r == z.Bounds() {
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// We bypass the z.accumulateMask step and convert straight from
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// z.bufF32 to dst.Pix.
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floatingAccumulateOpOver(dst.Pix, z.bufF32)
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return
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}
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z.accumulateMask()
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pix := dst.Pix[dst.PixOffset(r.Min.X, r.Min.Y):]
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for y, y1 := 0, r.Max.Y-r.Min.Y; y < y1; y++ {
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for x, x1 := 0, r.Max.X-r.Min.X; x < x1; x++ {
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ma := z.bufU32[y*z.size.X+x]
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i := y*dst.Stride + x
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// This formula is like rasterizeOpOver's, simplified for the
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// concrete dst type and opaque src assumption.
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a := 0xffff - ma
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pix[i] = uint8((uint32(pix[i])*0x101*a/0xffff + ma) >> 8)
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}
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}
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}
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@ -259,24 +287,27 @@ func (z *Rasterizer) rasterizeDstAlphaSrcOpaqueOpSrc(dst *image.Alpha, r image.R
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// TODO: add a fixed point math implementation.
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// TODO: non-zero vs even-odd winding?
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if r == dst.Bounds() && r == z.Bounds() {
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// We bypass the z.accumulateMask step and convert straight from
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// z.bufF32 to dst.Pix.
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floatingAccumulateOpSrc(dst.Pix, z.bufF32)
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return
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}
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println("TODO: the general case")
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}
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func (z *Rasterizer) rasterizeDstAlphaSrcOpaqueOpOver(dst *image.Alpha, r image.Rectangle) {
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// TODO: add SIMD implementations.
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// TODO: add a fixed point math implementation.
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// TODO: non-zero vs even-odd winding?
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if r == dst.Bounds() && r == z.Bounds() {
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floatingAccumulateOpOver(dst.Pix, z.bufF32)
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return
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z.accumulateMask()
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pix := dst.Pix[dst.PixOffset(r.Min.X, r.Min.Y):]
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for y, y1 := 0, r.Max.Y-r.Min.Y; y < y1; y++ {
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for x, x1 := 0, r.Max.X-r.Min.X; x < x1; x++ {
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ma := z.bufU32[y*z.size.X+x]
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// This formula is like rasterizeOpSrc's, simplified for the
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// concrete dst type and opaque src assumption.
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pix[y*dst.Stride+x] = uint8(ma >> 8)
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}
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}
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println("TODO: the general case")
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}
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func (z *Rasterizer) rasterizeOpOver(dst draw.Image, r image.Rectangle, src image.Image, sp image.Point) {
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z.accumulateMask()
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out := color.RGBA64{}
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outc := color.Color(&out)
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for y, y1 := 0, r.Max.Y-r.Min.Y; y < y1; y++ {
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@ -299,6 +330,7 @@ func (z *Rasterizer) rasterizeOpOver(dst draw.Image, r image.Rectangle, src imag
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}
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func (z *Rasterizer) rasterizeOpSrc(dst draw.Image, r image.Rectangle, src image.Image, sp image.Point) {
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z.accumulateMask()
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out := color.RGBA64{}
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outc := color.Color(&out)
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for y, y1 := 0, r.Max.Y-r.Min.Y; y < y1; y++ {
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@ -7,6 +7,7 @@ package vector
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// TODO: add tests for NaN and Inf coordinates.
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import (
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"fmt"
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"image"
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"image/color"
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"image/draw"
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@ -51,111 +52,127 @@ var basicMask = []byte{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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func basicRasterizer() *Rasterizer {
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func testBasicPath(t *testing.T, prefix string, dst draw.Image, src image.Image, op draw.Op, want []byte) {
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z := NewRasterizer(16, 16)
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z.MoveTo(f32.Vec2{2, 2})
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z.LineTo(f32.Vec2{8, 2})
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z.QuadTo(f32.Vec2{14, 2}, f32.Vec2{14, 14})
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z.CubeTo(f32.Vec2{8, 2}, f32.Vec2{5, 20}, f32.Vec2{2, 8})
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z.ClosePath()
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return z
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}
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func TestBasicPathDstAlpha(t *testing.T) {
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for _, background := range []uint8{0x00, 0x80} {
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for _, op := range []draw.Op{draw.Over, draw.Src} {
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z := basicRasterizer()
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dst := image.NewAlpha(z.Bounds())
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for i := range dst.Pix {
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dst.Pix[i] = background
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}
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z.DrawOp = op
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z.Draw(dst, dst.Bounds(), image.Opaque, image.Point{})
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got := dst.Pix
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z.Draw(dst, z.Bounds(), src, image.Point{})
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want := make([]byte, len(basicMask))
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if op == draw.Over && background == 0x80 {
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for i, ma := range basicMask {
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want[i] = 0xff - (0xff-ma)/2
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}
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} else {
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copy(want, basicMask)
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var got []byte
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switch dst := dst.(type) {
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case *image.Alpha:
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got = dst.Pix
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case *image.RGBA:
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got = dst.Pix
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default:
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t.Errorf("%s: unrecognized dst image type %T", prefix, dst)
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}
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if len(got) != len(want) {
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t.Errorf("background=%#02x, op=%v: len(got)=%d and len(want)=%d differ",
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background, op, len(got), len(want))
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continue
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t.Errorf("%s: len(got)=%d and len(want)=%d differ", prefix, len(got), len(want))
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return
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}
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for i := range got {
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delta := int(got[i]) - int(want[i])
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// The +/- 2 allows different implementations to give different
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// rounding errors.
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if delta < -2 || +2 < delta {
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t.Errorf("background=%#02x, op=%v: i=%d: got %#02x, want %#02x",
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background, op, i, got[i], want[i])
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t.Errorf("%s: i=%d: got %#02x, want %#02x", prefix, i, got[i], want[i])
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return
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}
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}
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}
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func TestBasicPathDstAlpha(t *testing.T) {
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for _, background := range []uint8{0x00, 0x80} {
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for _, op := range []draw.Op{draw.Over, draw.Src} {
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for _, xPadding := range []int{0, 7} {
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bounds := image.Rect(0, 0, 16+xPadding, 16)
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dst := image.NewAlpha(bounds)
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for i := range dst.Pix {
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dst.Pix[i] = background
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}
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want := make([]byte, len(dst.Pix))
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copy(want, dst.Pix)
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if op == draw.Over && background == 0x80 {
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for y := 0; y < 16; y++ {
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for x := 0; x < 16; x++ {
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ma := basicMask[16*y+x]
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i := dst.PixOffset(x, y)
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want[i] = 0xff - (0xff-ma)/2
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}
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}
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} else {
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for y := 0; y < 16; y++ {
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for x := 0; x < 16; x++ {
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ma := basicMask[16*y+x]
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i := dst.PixOffset(x, y)
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want[i] = ma
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}
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}
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}
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prefix := fmt.Sprintf("background=%#02x, op=%v, xPadding=%d", background, op, xPadding)
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testBasicPath(t, prefix, dst, image.Opaque, op, want)
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}
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}
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}
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}
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func TestBasicPathDstRGBA(t *testing.T) {
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blue := color.RGBA{0x00, 0x00, 0xff, 0xff}
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blue := image.NewUniform(color.RGBA{0x00, 0x00, 0xff, 0xff})
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for _, op := range []draw.Op{draw.Over, draw.Src} {
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z := basicRasterizer()
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dst := image.NewRGBA(z.Bounds())
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for y := 0; y < 16; y++ {
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for x := 0; x < 16; x++ {
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for _, xPadding := range []int{0, 7} {
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bounds := image.Rect(0, 0, 16+xPadding, 16)
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dst := image.NewRGBA(bounds)
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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dst.SetRGBA(x, y, color.RGBA{
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R: uint8(y*0x11) / 2,
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G: uint8(x*0x11) / 2,
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R: uint8(y * 0x07),
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G: uint8(x * 0x05),
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B: 0x00,
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A: 0x80,
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})
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}
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}
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z.DrawOp = op
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z.Draw(dst, dst.Bounds(), image.NewUniform(blue), image.Point{})
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got := dst.Pix
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want := make([]byte, len(basicMask)*4)
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want := make([]byte, len(dst.Pix))
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copy(want, dst.Pix)
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if op == draw.Over {
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for y := 0; y < 16; y++ {
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for x := 0; x < 16; x++ {
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i := 16*y + x
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ma := basicMask[i]
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want[4*i+0] = uint8((uint32(0xff-ma) * uint32(y*0x11/2)) / 0xff)
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want[4*i+1] = uint8((uint32(0xff-ma) * uint32(x*0x11/2)) / 0xff)
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want[4*i+2] = ma
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want[4*i+3] = ma/2 + 0x80
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ma := basicMask[16*y+x]
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i := dst.PixOffset(x, y)
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want[i+0] = uint8((uint32(0xff-ma) * uint32(y*0x07)) / 0xff)
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want[i+1] = uint8((uint32(0xff-ma) * uint32(x*0x05)) / 0xff)
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want[i+2] = ma
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want[i+3] = ma/2 + 0x80
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}
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}
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} else {
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for y := 0; y < 16; y++ {
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for x := 0; x < 16; x++ {
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i := 16*y + x
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ma := basicMask[i]
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want[4*i+0] = 0x00
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want[4*i+1] = 0x00
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want[4*i+2] = ma
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want[4*i+3] = ma
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ma := basicMask[16*y+x]
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i := dst.PixOffset(x, y)
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want[i+0] = 0x00
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want[i+1] = 0x00
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want[i+2] = ma
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want[i+3] = ma
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}
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}
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}
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if len(got) != len(want) {
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t.Errorf("op=%v: len(got)=%d and len(want)=%d differ", op, len(got), len(want))
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continue
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}
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for i := range got {
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delta := int(got[i]) - int(want[i])
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// The +/- 2 allows different implementations to give different
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// rounding errors.
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if delta < -2 || +2 < delta {
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t.Errorf("op=%v: i=%d: got %#02x, want %#02x", op, i, got[i], want[i])
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}
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prefix := fmt.Sprintf("op=%v, xPadding=%d", op, xPadding)
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testBasicPath(t, prefix, dst, blue, op, want)
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}
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}
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}
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@ -211,7 +228,7 @@ var benchmarkGlyphData = []struct {
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// Note that, compared to the github.com/google/font-go prototype, the height
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// here is the height of the bounding box, not the pixels per em used to scale
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// a glyph's vectors. A height of 64 corresponds to a ppem greater than 64.
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func benchGlyph(b *testing.B, cm color.Model, height int, op draw.Op) {
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func benchGlyph(b *testing.B, colorModel byte, loose bool, height int, op draw.Op) {
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scale := float32(height) / benchmarkGlyphHeight
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// Clone the benchmarkGlyphData slice and scale its coordinates.
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@ -226,20 +243,25 @@ func benchGlyph(b *testing.B, cm color.Model, height int, op draw.Op) {
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width := int(math.Ceil(float64(benchmarkGlyphWidth * scale)))
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z := NewRasterizer(width, height)
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bounds := z.Bounds()
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if loose {
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bounds.Max.X++
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}
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dst, src := draw.Image(nil), image.Image(nil)
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switch cm {
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case color.AlphaModel:
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dst = image.NewAlpha(z.Bounds())
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switch colorModel {
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case 'A':
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dst = image.NewAlpha(bounds)
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src = image.Opaque
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case color.NRGBAModel:
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dst = image.NewNRGBA(z.Bounds())
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case 'N':
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dst = image.NewNRGBA(bounds)
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src = image.NewUniform(color.NRGBA{0x40, 0x80, 0xc0, 0xff})
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case color.RGBAModel:
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dst = image.NewRGBA(z.Bounds())
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case 'R':
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dst = image.NewRGBA(bounds)
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src = image.NewUniform(color.RGBA{0x40, 0x80, 0xc0, 0xff})
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default:
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b.Fatal("unsupported color model")
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}
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bounds = z.Bounds()
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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@ -255,39 +277,50 @@ func benchGlyph(b *testing.B, cm color.Model, height int, op draw.Op) {
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z.QuadTo(d.p, d.q)
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}
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}
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z.Draw(dst, dst.Bounds(), src, image.Point{})
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z.Draw(dst, bounds, src, image.Point{})
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}
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}
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func BenchmarkGlyphAlpha16Over(b *testing.B) { benchGlyph(b, color.AlphaModel, 16, draw.Over) }
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func BenchmarkGlyphAlpha16Src(b *testing.B) { benchGlyph(b, color.AlphaModel, 16, draw.Src) }
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func BenchmarkGlyphAlpha32Over(b *testing.B) { benchGlyph(b, color.AlphaModel, 32, draw.Over) }
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func BenchmarkGlyphAlpha32Src(b *testing.B) { benchGlyph(b, color.AlphaModel, 32, draw.Src) }
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func BenchmarkGlyphAlpha64Over(b *testing.B) { benchGlyph(b, color.AlphaModel, 64, draw.Over) }
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func BenchmarkGlyphAlpha64Src(b *testing.B) { benchGlyph(b, color.AlphaModel, 64, draw.Src) }
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func BenchmarkGlyphAlpha128Over(b *testing.B) { benchGlyph(b, color.AlphaModel, 128, draw.Over) }
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func BenchmarkGlyphAlpha128Src(b *testing.B) { benchGlyph(b, color.AlphaModel, 128, draw.Src) }
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func BenchmarkGlyphAlpha256Over(b *testing.B) { benchGlyph(b, color.AlphaModel, 256, draw.Over) }
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func BenchmarkGlyphAlpha256Src(b *testing.B) { benchGlyph(b, color.AlphaModel, 256, draw.Src) }
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func BenchmarkGlyphAlpha16Over(b *testing.B) { benchGlyph(b, 'A', false, 16, draw.Over) }
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func BenchmarkGlyphAlpha16Src(b *testing.B) { benchGlyph(b, 'A', false, 16, draw.Src) }
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func BenchmarkGlyphAlpha32Over(b *testing.B) { benchGlyph(b, 'A', false, 32, draw.Over) }
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func BenchmarkGlyphAlpha32Src(b *testing.B) { benchGlyph(b, 'A', false, 32, draw.Src) }
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func BenchmarkGlyphAlpha64Over(b *testing.B) { benchGlyph(b, 'A', false, 64, draw.Over) }
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func BenchmarkGlyphAlpha64Src(b *testing.B) { benchGlyph(b, 'A', false, 64, draw.Src) }
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func BenchmarkGlyphAlpha128Over(b *testing.B) { benchGlyph(b, 'A', false, 128, draw.Over) }
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func BenchmarkGlyphAlpha128Src(b *testing.B) { benchGlyph(b, 'A', false, 128, draw.Src) }
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func BenchmarkGlyphAlpha256Over(b *testing.B) { benchGlyph(b, 'A', false, 256, draw.Over) }
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func BenchmarkGlyphAlpha256Src(b *testing.B) { benchGlyph(b, 'A', false, 256, draw.Src) }
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func BenchmarkGlyphNRGBA16Over(b *testing.B) { benchGlyph(b, color.NRGBAModel, 16, draw.Over) }
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func BenchmarkGlyphNRGBA16Src(b *testing.B) { benchGlyph(b, color.NRGBAModel, 16, draw.Src) }
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func BenchmarkGlyphNRGBA32Over(b *testing.B) { benchGlyph(b, color.NRGBAModel, 32, draw.Over) }
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func BenchmarkGlyphNRGBA32Src(b *testing.B) { benchGlyph(b, color.NRGBAModel, 32, draw.Src) }
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func BenchmarkGlyphNRGBA64Over(b *testing.B) { benchGlyph(b, color.NRGBAModel, 64, draw.Over) }
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func BenchmarkGlyphNRGBA64Src(b *testing.B) { benchGlyph(b, color.NRGBAModel, 64, draw.Src) }
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func BenchmarkGlyphNRGBA128Over(b *testing.B) { benchGlyph(b, color.NRGBAModel, 128, draw.Over) }
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func BenchmarkGlyphNRGBA128Src(b *testing.B) { benchGlyph(b, color.NRGBAModel, 128, draw.Src) }
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func BenchmarkGlyphNRGBA256Over(b *testing.B) { benchGlyph(b, color.NRGBAModel, 256, draw.Over) }
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func BenchmarkGlyphNRGBA256Src(b *testing.B) { benchGlyph(b, color.NRGBAModel, 256, draw.Src) }
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func BenchmarkGlyphAlphaLoose16Over(b *testing.B) { benchGlyph(b, 'A', true, 16, draw.Over) }
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func BenchmarkGlyphAlphaLoose16Src(b *testing.B) { benchGlyph(b, 'A', true, 16, draw.Src) }
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func BenchmarkGlyphAlphaLoose32Over(b *testing.B) { benchGlyph(b, 'A', true, 32, draw.Over) }
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||||
func BenchmarkGlyphAlphaLoose32Src(b *testing.B) { benchGlyph(b, 'A', true, 32, draw.Src) }
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||||
func BenchmarkGlyphAlphaLoose64Over(b *testing.B) { benchGlyph(b, 'A', true, 64, draw.Over) }
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||||
func BenchmarkGlyphAlphaLoose64Src(b *testing.B) { benchGlyph(b, 'A', true, 64, draw.Src) }
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||||
func BenchmarkGlyphAlphaLoose128Over(b *testing.B) { benchGlyph(b, 'A', true, 128, draw.Over) }
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||||
func BenchmarkGlyphAlphaLoose128Src(b *testing.B) { benchGlyph(b, 'A', true, 128, draw.Src) }
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||||
func BenchmarkGlyphAlphaLoose256Over(b *testing.B) { benchGlyph(b, 'A', true, 256, draw.Over) }
|
||||
func BenchmarkGlyphAlphaLoose256Src(b *testing.B) { benchGlyph(b, 'A', true, 256, draw.Src) }
|
||||
|
||||
func BenchmarkGlyphRGBA16Over(b *testing.B) { benchGlyph(b, color.RGBAModel, 16, draw.Over) }
|
||||
func BenchmarkGlyphRGBA16Src(b *testing.B) { benchGlyph(b, color.RGBAModel, 16, draw.Src) }
|
||||
func BenchmarkGlyphRGBA32Over(b *testing.B) { benchGlyph(b, color.RGBAModel, 32, draw.Over) }
|
||||
func BenchmarkGlyphRGBA32Src(b *testing.B) { benchGlyph(b, color.RGBAModel, 32, draw.Src) }
|
||||
func BenchmarkGlyphRGBA64Over(b *testing.B) { benchGlyph(b, color.RGBAModel, 64, draw.Over) }
|
||||
func BenchmarkGlyphRGBA64Src(b *testing.B) { benchGlyph(b, color.RGBAModel, 64, draw.Src) }
|
||||
func BenchmarkGlyphRGBA128Over(b *testing.B) { benchGlyph(b, color.RGBAModel, 128, draw.Over) }
|
||||
func BenchmarkGlyphRGBA128Src(b *testing.B) { benchGlyph(b, color.RGBAModel, 128, draw.Src) }
|
||||
func BenchmarkGlyphRGBA256Over(b *testing.B) { benchGlyph(b, color.RGBAModel, 256, draw.Over) }
|
||||
func BenchmarkGlyphRGBA256Src(b *testing.B) { benchGlyph(b, color.RGBAModel, 256, draw.Src) }
|
||||
func BenchmarkGlyphNRGBA16Over(b *testing.B) { benchGlyph(b, 'N', false, 16, draw.Over) }
|
||||
func BenchmarkGlyphNRGBA16Src(b *testing.B) { benchGlyph(b, 'N', false, 16, draw.Src) }
|
||||
func BenchmarkGlyphNRGBA32Over(b *testing.B) { benchGlyph(b, 'N', false, 32, draw.Over) }
|
||||
func BenchmarkGlyphNRGBA32Src(b *testing.B) { benchGlyph(b, 'N', false, 32, draw.Src) }
|
||||
func BenchmarkGlyphNRGBA64Over(b *testing.B) { benchGlyph(b, 'N', false, 64, draw.Over) }
|
||||
func BenchmarkGlyphNRGBA64Src(b *testing.B) { benchGlyph(b, 'N', false, 64, draw.Src) }
|
||||
func BenchmarkGlyphNRGBA128Over(b *testing.B) { benchGlyph(b, 'N', false, 128, draw.Over) }
|
||||
func BenchmarkGlyphNRGBA128Src(b *testing.B) { benchGlyph(b, 'N', false, 128, draw.Src) }
|
||||
func BenchmarkGlyphNRGBA256Over(b *testing.B) { benchGlyph(b, 'N', false, 256, draw.Over) }
|
||||
func BenchmarkGlyphNRGBA256Src(b *testing.B) { benchGlyph(b, 'N', false, 256, draw.Src) }
|
||||
|
||||
func BenchmarkGlyphRGBA16Over(b *testing.B) { benchGlyph(b, 'R', false, 16, draw.Over) }
|
||||
func BenchmarkGlyphRGBA16Src(b *testing.B) { benchGlyph(b, 'R', false, 16, draw.Src) }
|
||||
func BenchmarkGlyphRGBA32Over(b *testing.B) { benchGlyph(b, 'R', false, 32, draw.Over) }
|
||||
func BenchmarkGlyphRGBA32Src(b *testing.B) { benchGlyph(b, 'R', false, 32, draw.Src) }
|
||||
func BenchmarkGlyphRGBA64Over(b *testing.B) { benchGlyph(b, 'R', false, 64, draw.Over) }
|
||||
func BenchmarkGlyphRGBA64Src(b *testing.B) { benchGlyph(b, 'R', false, 64, draw.Src) }
|
||||
func BenchmarkGlyphRGBA128Over(b *testing.B) { benchGlyph(b, 'R', false, 128, draw.Over) }
|
||||
func BenchmarkGlyphRGBA128Src(b *testing.B) { benchGlyph(b, 'R', false, 128, draw.Src) }
|
||||
func BenchmarkGlyphRGBA256Over(b *testing.B) { benchGlyph(b, 'R', false, 256, draw.Over) }
|
||||
func BenchmarkGlyphRGBA256Src(b *testing.B) { benchGlyph(b, 'R', false, 256, draw.Src) }
|
||||
|
|
Loading…
Reference in New Issue
Block a user