golang-freetype/freetype/truetype/opcodes.go
2013-07-30 19:20:31 +10:00

294 lines
8.3 KiB
Go

// Copyright 2012 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2 (or
// any later version), both of which can be found in the LICENSE file.
package truetype
// The Truetype opcodes are summarized at https://developer.apple.com/fonts/TTRefMan/RM07/appendixA.html
// TODO: the opXXX constants without end-of-line comments are not yet implemented.
const (
opSVTCA0 = 0x00 // Set freedom and projection Vectors To Coordinate Axis
opSVTCA1 = 0x01 // .
opSPVTCA0 = 0x02 // Set Projection Vector To Coordinate Axis
opSPVTCA1 = 0x03 // .
opSFVTCA0 = 0x04 // Set Freedom Vector to Coordinate Axis
opSFVTCA1 = 0x05 // .
opSPVTL0 = 0x06
opSPVTL1 = 0x07
opSFVTL0 = 0x08
opSFVTL1 = 0x09
opSPVFS = 0x0a // Set Projection Vector From Stack
opSFVFS = 0x0b // Set Freedom Vector From Stack
opGPV = 0x0c // Get Projection Vector
opGFV = 0x0d // Get Freedom Vector
opSFVTPV = 0x0e // Set Freedom Vector To Projection Vector
opISECT = 0x0f
opSRP0 = 0x10
opSRP1 = 0x11
opSRP2 = 0x12
opSZP0 = 0x13
opSZP1 = 0x14
opSZP2 = 0x15
opSZPS = 0x16
opSLOOP = 0x17 // Set LOOP variable
opRTG = 0x18 // Round To Grid
opRTHG = 0x19 // Round To Half Grid
opSMD = 0x1a // Set Minimum Distance
opELSE = 0x1b // ELSE clause
opJMPR = 0x1c // JuMP Relative
opSCVTCI = 0x1d
opSSWCI = 0x1e
opSSW = 0x1f
opDUP = 0x20 // DUPlicate top stack element
opPOP = 0x21 // POP top stack element
opCLEAR = 0x22 // CLEAR the stack
opSWAP = 0x23 // SWAP the top two elements on the stack
opDEPTH = 0x24 // DEPTH of the stack
opCINDEX = 0x25 // Copy the INDEXed element to the top of the stack
opMINDEX = 0x26 // Move the INDEXed element to the top of the stack
opALIGNPTS = 0x27
op_0x28 = 0x28
opUTP = 0x29
opLOOPCALL = 0x2a // LOOP and CALL function
opCALL = 0x2b // CALL function
opFDEF = 0x2c // Function DEFinition
opENDF = 0x2d // END Function definition
opMDAP0 = 0x2e
opMDAP1 = 0x2f
opIUP0 = 0x30
opIUP1 = 0x31
opSHP0 = 0x32
opSHP1 = 0x33
opSHC0 = 0x34
opSHC1 = 0x35
opSHZ0 = 0x36
opSHZ1 = 0x37
opSHPIX = 0x38
opIP = 0x39
opMSIRP0 = 0x3a
opMSIRP1 = 0x3b
opALIGNRP = 0x3c
opRTDG = 0x3d // Round To Double Grid
opMIAP0 = 0x3e
opMIAP1 = 0x3f
opNPUSHB = 0x40 // PUSH N Bytes
opNPUSHW = 0x41 // PUSH N Words
opWS = 0x42 // Write Store
opRS = 0x43 // Read Store
opWCVTP = 0x44
opRCVT = 0x45
opGC0 = 0x46
opGC1 = 0x47
opSCFS = 0x48
opMD0 = 0x49
opMD1 = 0x4a
opMPPEM = 0x4b
opMPS = 0x4c
opFLIPON = 0x4d
opFLIPOFF = 0x4e
opDEBUG = 0x4f // DEBUG call
opLT = 0x50 // Less Than
opLTEQ = 0x51 // Less Than or EQual
opGT = 0x52 // Greater Than
opGTEQ = 0x53 // Greater Than or EQual
opEQ = 0x54 // EQual
opNEQ = 0x55 // Not EQual
opODD = 0x56 // ODD
opEVEN = 0x57 // EVEN
opIF = 0x58 // IF test
opEIF = 0x59 // End IF
opAND = 0x5a // logical AND
opOR = 0x5b // logical OR
opNOT = 0x5c // logical NOT
opDELTAP1 = 0x5d
opSDB = 0x5e
opSDS = 0x5f
opADD = 0x60 // ADD
opSUB = 0x61 // SUBtract
opDIV = 0x62 // DIVide
opMUL = 0x63 // MULtiply
opABS = 0x64 // ABSolute value
opNEG = 0x65 // NEGate
opFLOOR = 0x66 // FLOOR
opCEILING = 0x67 // CEILING
opROUND00 = 0x68 // ROUND value
opROUND01 = 0x69 // .
opROUND10 = 0x6a // .
opROUND11 = 0x6b // .
opNROUND00 = 0x6c // No ROUNDing of value
opNROUND01 = 0x6d // .
opNROUND10 = 0x6e // .
opNROUND11 = 0x6f // .
opWCVTF = 0x70
opDELTAP2 = 0x71
opDELTAP3 = 0x72
opDELTAC1 = 0x73
opDELTAC2 = 0x74
opDELTAC3 = 0x75
opSROUND = 0x76 // Super ROUND
opS45ROUND = 0x77 // Super ROUND 45 degrees
opJROT = 0x78 // Jump Relative On True
opJROF = 0x79 // Jump Relative On False
opROFF = 0x7a // Round OFF
op_0x7b = 0x7b
opRUTG = 0x7c // Round Up To Grid
opRDTG = 0x7d // Round Down To Grid
opSANGW = 0x7e // Set ANGle Weight
opAA = 0x7f // Adjust Angle
opFLIPPT = 0x80
opFLIPRGON = 0x81
opFLIPRGOFF = 0x82
op_0x83 = 0x83
op_0x84 = 0x84
opSCANCTRL = 0x85
opSDPVTL0 = 0x86
opSDPVTL1 = 0x87
opGETINFO = 0x88
opIDEF = 0x89 // Instruction DEFinition
opROLL = 0x8a // ROLL the top three stack elements
opMAX = 0x8b // MAXimum of top two stack elements
opMIN = 0x8c // MINimum of top two stack elements
opSCANTYPE = 0x8d
opINSTCTRL = 0x8e
op_0x8f = 0x8f
op_0x90 = 0x90
op_0x91 = 0x91
op_0x92 = 0x92
op_0x93 = 0x93
op_0x94 = 0x94
op_0x95 = 0x95
op_0x96 = 0x96
op_0x97 = 0x97
op_0x98 = 0x98
op_0x99 = 0x99
op_0x9a = 0x9a
op_0x9b = 0x9b
op_0x9c = 0x9c
op_0x9d = 0x9d
op_0x9e = 0x9e
op_0x9f = 0x9f
op_0xa0 = 0xa0
op_0xa1 = 0xa1
op_0xa2 = 0xa2
op_0xa3 = 0xa3
op_0xa4 = 0xa4
op_0xa5 = 0xa5
op_0xa6 = 0xa6
op_0xa7 = 0xa7
op_0xa8 = 0xa8
op_0xa9 = 0xa9
op_0xaa = 0xaa
op_0xab = 0xab
op_0xac = 0xac
op_0xad = 0xad
op_0xae = 0xae
op_0xaf = 0xaf
opPUSHB000 = 0xb0 // PUSH Bytes
opPUSHB001 = 0xb1 // .
opPUSHB010 = 0xb2 // .
opPUSHB011 = 0xb3 // .
opPUSHB100 = 0xb4 // .
opPUSHB101 = 0xb5 // .
opPUSHB110 = 0xb6 // .
opPUSHB111 = 0xb7 // .
opPUSHW000 = 0xb8 // PUSH Words
opPUSHW001 = 0xb9 // .
opPUSHW010 = 0xba // .
opPUSHW011 = 0xbb // .
opPUSHW100 = 0xbc // .
opPUSHW101 = 0xbd // .
opPUSHW110 = 0xbe // .
opPUSHW111 = 0xbf // .
opMDRP00000 = 0xc0
opMDRP00001 = 0xc1
opMDRP00010 = 0xc2
opMDRP00011 = 0xc3
opMDRP00100 = 0xc4
opMDRP00101 = 0xc5
opMDRP00110 = 0xc6
opMDRP00111 = 0xc7
opMDRP01000 = 0xc8
opMDRP01001 = 0xc9
opMDRP01010 = 0xca
opMDRP01011 = 0xcb
opMDRP01100 = 0xcc
opMDRP01101 = 0xcd
opMDRP01110 = 0xce
opMDRP01111 = 0xcf
opMDRP10000 = 0xd0
opMDRP10001 = 0xd1
opMDRP10010 = 0xd2
opMDRP10011 = 0xd3
opMDRP10100 = 0xd4
opMDRP10101 = 0xd5
opMDRP10110 = 0xd6
opMDRP10111 = 0xd7
opMDRP11000 = 0xd8
opMDRP11001 = 0xd9
opMDRP11010 = 0xda
opMDRP11011 = 0xdb
opMDRP11100 = 0xdd
opMDRP11101 = 0xdc
opMDRP11110 = 0xde
opMDRP11111 = 0xdf
opMIRP00000 = 0xe0
opMIRP00001 = 0xe1
opMIRP00010 = 0xe2
opMIRP00011 = 0xe3
opMIRP00100 = 0xe4
opMIRP00101 = 0xe5
opMIRP00110 = 0xe6
opMIRP00111 = 0xe7
opMIRP01000 = 0xe8
opMIRP01001 = 0xe9
opMIRP01010 = 0xea
opMIRP01011 = 0xeb
opMIRP01100 = 0xec
opMIRP01101 = 0xed
opMIRP01110 = 0xee
opMIRP01111 = 0xef
opMIRP10000 = 0xf0
opMIRP10001 = 0xf1
opMIRP10010 = 0xf2
opMIRP10011 = 0xf3
opMIRP10100 = 0xf4
opMIRP10101 = 0xf5
opMIRP10110 = 0xf6
opMIRP10111 = 0xf7
opMIRP11000 = 0xf8
opMIRP11001 = 0xf9
opMIRP11010 = 0xfa
opMIRP11011 = 0xfb
opMIRP11100 = 0xfd
opMIRP11101 = 0xfc
opMIRP11110 = 0xfe
opMIRP11111 = 0xff
)
// popCount is the number of stack elements that each opcode pops.
var popCount = [256]uint8{
// 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f
0, 0, 0, 0, 0, 0, q, q, q, q, 2, 2, 0, 0, 0, q, // 0x00 - 0x0f
q, q, q, q, q, q, q, 1, 0, 0, 1, 0, 1, q, q, q, // 0x10 - 0x1f
1, 1, 0, 2, 0, 1, 1, q, q, q, 2, 1, 1, 0, q, q, // 0x20 - 0x2f
q, q, q, q, q, q, q, q, q, q, q, q, q, 0, q, q, // 0x30 - 0x3f
0, 0, 2, 1, q, q, q, q, q, q, q, q, q, q, q, 0, // 0x40 - 0x4f
2, 2, 2, 2, 2, 2, 1, 1, 1, 0, 2, 2, 1, q, q, q, // 0x50 - 0x5f
2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0x60 - 0x6f
q, q, q, q, q, q, 1, 1, 2, 2, 0, q, 0, 0, 1, 1, // 0x70 - 0x7f
q, q, q, q, q, q, q, q, q, 1, 3, 2, 2, q, q, q, // 0x80 - 0x8f
q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, // 0x90 - 0x9f
q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, // 0xa0 - 0xaf
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xb0 - 0xbf
q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, // 0xc0 - 0xcf
q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, // 0xd0 - 0xdf
q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, // 0xe0 - 0xef
q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, q, // 0xf0 - 0xff
}
// popCount[opcode] == q means that that opcode is not yet implemented.
const q = 255