// Copyright 2010 The Freetype-Go Authors. All rights reserved. // Use of this source code is governed by your choice of either the // FreeType License or the GNU General Public License version 2 (or // any later version), both of which can be found in the LICENSE file. // The freetype package provides a convenient API to draw text onto an image. // Use the freetype/raster and freetype/truetype packages for lower level // control over rasterization and TrueType parsing. package freetype import ( "exp/draw" "freetype-go.googlecode.com/hg/freetype/raster" "freetype-go.googlecode.com/hg/freetype/truetype" "image" "os" ) // These constants determine the size of the glyph cache. The cache is keyed // primarily by the glyph index modulo nGlyphs, and secondarily by sub-pixel // position for the mask image. Sub-pixel positions are quantized to // nXFractions possible values in both the x and y directions. const ( nGlyphs = 256 nXFractions = 4 nYFractions = 1 ) // An entry in the glyph cache is keyed explicitly by the glyph index and // implicitly by the quantized x and y fractional offset. It maps to a mask // image and an offset. type cacheEntry struct { valid bool glyph truetype.Index mask *image.Alpha offset image.Point } // ParseFont just calls the Parse function from the freetype/truetype package. // It is provided here so that code that imports this package doesn't need // to also include the freetype/truetype package. func ParseFont(b []byte) (*truetype.Font, os.Error) { return truetype.Parse(b) } // Pt converts from a co-ordinate pair measured in pixels to a raster.Point // co-ordinate pair measured in raster.Fix32 units. func Pt(x, y int) raster.Point { return raster.Point{raster.Fix32(x << 8), raster.Fix32(y << 8)} } // A Context holds the state for drawing text in a given font and size. type Context struct { r *raster.Rasterizer font *truetype.Font glyphBuf *truetype.GlyphBuf // pt is the location where drawing starts. pt raster.Point // clip is the clip rectangle for drawing. clip image.Rectangle // dst and src are the destination and source images for drawing. dst draw.Image src image.Image // fontSize, dpi and upe are used to calculate scale. // scale is a multiplication factor to convert 256 FUnits (which is truetype's // native unit) to 24.8 fixed point units (which is the rasterizer's native unit). // At the default values of 72 DPI and 2048 units-per-em, one em of a 12 point // font is 12 pixels, which is 3072 fixed point units, and scale is // (pointSize * resolution * 256 * 256) / (unitsPerEm * 72), or // (12 * 72 * 256 * 256) / (2048 * 72), // which equals 384 fixed point units per 256 FUnits. // To check this, 1 em * 2048 FUnits per em * 384 fixed point units per 256 FUnits // equals 3072 fixed point units. fontSize float dpi int upe int scale int // cache is the glyph cache. cache [nGlyphs * nXFractions * nYFractions]cacheEntry } // FUnitToFix32 converts the given number of FUnits into fixed point units, // rounding to nearest. func (c *Context) FUnitToFix32(x int) raster.Fix32 { return raster.Fix32((x*c.scale + 128) >> 8) } // FUnitToPixelRD converts the given number of FUnits into pixel units, // rounding down. func (c *Context) FUnitToPixelRD(x int) int { return x * c.scale >> 16 } // FUnitToPixelRU converts the given number of FUnits into pixel units, // rounding up. func (c *Context) FUnitToPixelRU(x int) int { return (x*c.scale + 0xffff) >> 16 } // PointToFix32 converts the given number of points (as in ``a 12 point font'') // into fixed point units. func (c *Context) PointToFix32(x float) raster.Fix32 { return raster.Fix32(x * float(c.dpi) * (256.0 / 72.0)) } // drawContour draws the given closed contour with the given offset. func (c *Context) drawContour(ps []truetype.Point, dx, dy raster.Fix32) { if len(ps) == 0 { return } // ps[0] is a truetype.Point measured in FUnits and positive Y going upwards. // start is the same thing measured in fixed point units and positive Y // going downwards, and offset by (dx, dy) start := raster.Point{ dx + c.FUnitToFix32(int(ps[0].X)), dy + c.FUnitToFix32(-int(ps[0].Y)), } c.r.Start(start) q0, on0 := start, true for _, p := range ps[1:] { q := raster.Point{ dx + c.FUnitToFix32(int(p.X)), dy + c.FUnitToFix32(-int(p.Y)), } on := p.Flags&0x01 != 0 if on { if on0 { c.r.Add1(q) } else { c.r.Add2(q0, q) } } else { if on0 { // No-op. } else { mid := raster.Point{ (q0.X + q.X) / 2, (q0.Y + q.Y) / 2, } c.r.Add2(q0, mid) } } q0, on0 = q, on } // Close the curve. if on0 { c.r.Add1(start) } else { c.r.Add2(q0, start) } } // rasterize returns the glyph mask and integer-pixel offset to render the // given glyph at the given sub-pixel offsets. // The 24.8 fixed point arguments fx and fy must be in the range [0, 1). func (c *Context) rasterize(glyph truetype.Index, fx, fy raster.Fix32) (*image.Alpha, image.Point, os.Error) { if err := c.glyphBuf.Load(c.font, glyph); err != nil { return nil, image.ZP, err } // Calculate the integer-pixel bounds for the glyph. xmin := int(fx+c.FUnitToFix32(+int(c.glyphBuf.B.XMin))) >> 8 ymin := int(fy+c.FUnitToFix32(-int(c.glyphBuf.B.YMax))) >> 8 xmax := int(fx+c.FUnitToFix32(+int(c.glyphBuf.B.XMax))+0xff) >> 8 ymax := int(fy+c.FUnitToFix32(-int(c.glyphBuf.B.YMin))+0xff) >> 8 if xmin > xmax || ymin > ymax { return nil, image.ZP, os.NewError("freetype: negative sized glyph") } // A TrueType's glyph's nodes can have negative co-ordinates, but the // rasterizer clips anything left of x=0 or above y=0. xmin and ymin // are the pixel offsets, based on the font's FUnit metrics, that let // a negative co-ordinate in TrueType space be non-negative in // rasterizer space. xmin and ymin are typically <= 0. fx += raster.Fix32(-xmin << 8) fy += raster.Fix32(-ymin << 8) // Rasterize the glyph's vectors. c.r.Clear() e0 := 0 for _, e1 := range c.glyphBuf.End { c.drawContour(c.glyphBuf.Point[e0:e1], fx, fy) e0 = e1 } a := image.NewAlpha(xmax-xmin, ymax-ymin) c.r.Rasterize(raster.AlphaSrcPainter{a}) return a, image.Point{xmin, ymin}, nil } // glyph returns the glyph mask and integer-pixel offset to render the given // glyph at the given sub-pixel point. It is a cache for the rasterize method. // Unlike rasterize, p's co-ordinates do not have to be in the range [0, 1). func (c *Context) glyph(glyph truetype.Index, p raster.Point) (*image.Alpha, image.Point, os.Error) { // Split p.X and p.Y into their integer and fractional parts. ix, fx := int(p.X>>8), p.X&0xff iy, fy := int(p.Y>>8), p.Y&0xff // Calculate the index t into the cache array. tg := int(glyph) % nGlyphs tx := int(fx) / (256 / nXFractions) ty := int(fy) / (256 / nYFractions) t := ((tg*nXFractions)+tx)*nYFractions + ty // Check for a cache hit. if c.cache[t].valid && c.cache[t].glyph == glyph { return c.cache[t].mask, c.cache[t].offset.Add(image.Point{ix, iy}), nil } // Rasterize the glyph and put the result into the cache. mask, offset, err := c.rasterize(glyph, fx, fy) if err != nil { return nil, image.ZP, err } c.cache[t] = cacheEntry{true, glyph, mask, offset} return mask, offset.Add(image.Point{ix, iy}), nil } // DrawText draws s at the current point and then advances the point. The text // is placed so that the left edge of the em square of the first character of s // and the baseline intersect at the point. The majority of the affected pixels // will be above and to the right of the point, but some may be below or to the // left. For example, drawing a string that starts with a 'J' in an italic font // may affect pixels below and left of the point. func (c *Context) DrawText(s string) os.Error { if c.font == nil { return os.NewError("freetype: DrawText called with a nil font") } prev, hasPrev := truetype.Index(0), false for _, rune := range s { index := c.font.Index(rune) if hasPrev { c.pt.X += c.FUnitToFix32(int(c.font.Kerning(prev, index))) } mask, offset, err := c.glyph(index, c.pt) if err != nil { return err } c.pt.X += c.FUnitToFix32(int(c.font.HMetric(index).AdvanceWidth)) glyphRect := mask.Bounds().Add(offset) dr := c.clip.Intersect(glyphRect) if !dr.Empty() { mp := image.Point{0, dr.Min.Y - glyphRect.Min.Y} draw.DrawMask(c.dst, dr, c.src, image.ZP, mask, mp, draw.Over) } prev, hasPrev = index, true } return nil } // recalc recalculates scale and bounds values from the font size, screen // resolution and font metrics, and invalidates the glyph cache. func (c *Context) recalc() { c.scale = int((c.fontSize * float(c.dpi) * 256 * 256) / (float(c.upe) * 72)) if c.font == nil { c.r.SetBounds(0, 0) } else { // Set the rasterizer's bounds to be big enough to handle the largest glyph. b := c.font.Bounds() xmin := c.FUnitToPixelRD(+int(b.XMin)) ymin := c.FUnitToPixelRD(-int(b.YMax)) xmax := c.FUnitToPixelRU(+int(b.XMax)) ymax := c.FUnitToPixelRU(-int(b.YMin)) c.r.SetBounds(xmax-xmin, ymax-ymin) } for i := range c.cache { c.cache[i] = cacheEntry{} } } // SetDPI sets the screen resolution in dots per inch. func (c *Context) SetDPI(dpi int) { if c.dpi == dpi { return } c.dpi = dpi c.recalc() } // SetFont sets the font used to draw text. func (c *Context) SetFont(font *truetype.Font) { if c.font == font { return } c.font = font c.upe = font.UnitsPerEm() if c.upe <= 0 { c.upe = 1 } c.recalc() } // SetFontSize sets the font size in points (as in ``a 12 point font''). func (c *Context) SetFontSize(fontSize float) { if c.fontSize == fontSize { return } c.fontSize = fontSize c.recalc() } // SetDst sets the destination image for draw operations. func (c *Context) SetDst(dst draw.Image) { c.dst = dst } // SetSrc sets the source image for draw operations. This is typically an // image.ColorImage. func (c *Context) SetSrc(src image.Image) { c.src = src } // SetPoint sets the point where DrawText will next draw text. // pt is a raster.Point and can therefore represent sub-pixel positions. func (c *Context) SetPoint(pt raster.Point) { c.pt = pt } // SetClip sets the clip rectangle for drawing. func (c *Context) SetClip(clip image.Rectangle) { c.clip = clip } // TODO(nigeltao): implement Context.SetGamma. // NewContext creates a new Context. func NewContext() *Context { return &Context{ r: raster.NewRasterizer(0, 0), glyphBuf: truetype.NewGlyphBuf(), fontSize: 12, dpi: 72, upe: 2048, scale: (12 * 72 * 256 * 256) / (2048 * 72), } }