freetype: make freetype clean wrt "go vet".
R=dsymonds CC=golang-dev http://codereview.appspot.com/6202052
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@ -18,7 +18,10 @@ import (
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)
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func p(x, y int) raster.Point {
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return raster.Point{raster.Fix32(x * 256), raster.Fix32(y * 256)}
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return raster.Point{
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X: raster.Fix32(x * 256),
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Y: raster.Fix32(y * 256),
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}
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}
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func main() {
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@ -84,7 +84,10 @@ var inside = []node{
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func p(n node) raster.Point {
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x, y := 20+n.x/4, 380-n.y/4
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return raster.Point{raster.Fix32(x * 256), raster.Fix32(y * 256)}
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return raster.Point{
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X: raster.Fix32(x * 256),
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Y: raster.Fix32(y * 256),
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}
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}
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func contour(r *raster.Rasterizer, ns []node) {
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@ -33,7 +33,7 @@ func main() {
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t := raster.Fix32(r * math.Tan(math.Pi/8))
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m := image.NewRGBA(image.Rect(0, 0, 800, 600))
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draw.Draw(m, m.Bounds(), &image.Uniform{color.RGBA{63, 63, 63, 255}}, image.ZP, draw.Src)
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draw.Draw(m, m.Bounds(), image.NewUniform(color.RGBA{63, 63, 63, 255}), image.ZP, draw.Src)
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mp := raster.NewRGBAPainter(m)
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mp.SetColor(image.Black)
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z := raster.NewRasterizer(800, 600)
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@ -41,23 +41,23 @@ func main() {
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for i := 0; i < n; i++ {
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cx := raster.Fix32(25600 + 51200*(i%4))
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cy := raster.Fix32(2560 + 32000*(i/4))
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c := raster.Point{cx, cy}
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c := raster.Point{X: cx, Y: cy}
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theta := math.Pi * (0.5 + 0.5*float64(i)/(n-1))
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dx := raster.Fix32(r * math.Cos(theta))
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dy := raster.Fix32(r * math.Sin(theta))
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d := raster.Point{dx, dy}
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d := raster.Point{X: dx, Y: dy}
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// Draw a quarter-circle approximated by two quadratic segments,
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// with each segment spanning 45 degrees.
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z.Start(c)
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z.Add1(c.Add(raster.Point{r, 0}))
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z.Add2(c.Add(raster.Point{r, t}), c.Add(raster.Point{s, s}))
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z.Add2(c.Add(raster.Point{t, r}), c.Add(raster.Point{0, r}))
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z.Add1(c.Add(raster.Point{X: r, Y: 0}))
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z.Add2(c.Add(raster.Point{X: r, Y: t}), c.Add(raster.Point{X: s, Y: s}))
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z.Add2(c.Add(raster.Point{X: t, Y: r}), c.Add(raster.Point{X: 0, Y: r}))
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// Add another quadratic segment whose angle ranges between 0 and 90 degrees.
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// For an explanation of the magic constants 22, 150, 181 and 256, read the
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// comments in the freetype/raster package.
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dot := 256 * d.Dot(raster.Point{0, r}) / (r * r)
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dot := 256 * d.Dot(raster.Point{X: 0, Y: r}) / (r * r)
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multiple := raster.Fix32(150 - 22*(dot-181)/(256-181))
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z.Add2(c.Add(raster.Point{dx, r + dy}.Mul(multiple)), c.Add(d))
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z.Add2(c.Add(raster.Point{X: dx, Y: r + dy}.Mul(multiple)), c.Add(d))
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// Close the curve.
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z.Add1(c)
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}
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@ -47,7 +47,10 @@ func ParseFont(b []byte) (*truetype.Font, error) {
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// Pt converts from a co-ordinate pair measured in pixels to a raster.Point
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// co-ordinate pair measured in raster.Fix32 units.
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func Pt(x, y int) raster.Point {
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return raster.Point{raster.Fix32(x << 8), raster.Fix32(y << 8)}
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return raster.Point{
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X: raster.Fix32(x << 8),
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Y: raster.Fix32(y << 8),
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}
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}
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// A Context holds the state for drawing text in a given font and size.
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@ -111,15 +114,15 @@ func (c *Context) drawContour(ps []truetype.Point, dx, dy raster.Fix32) {
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// start is the same thing measured in fixed point units and positive Y
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// going downwards, and offset by (dx, dy)
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start := raster.Point{
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dx + c.FUnitToFix32(int(ps[0].X)),
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dy + c.FUnitToFix32(-int(ps[0].Y)),
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X: dx + c.FUnitToFix32(int(ps[0].X)),
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Y: dy + c.FUnitToFix32(-int(ps[0].Y)),
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}
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c.r.Start(start)
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q0, on0 := start, true
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for _, p := range ps[1:] {
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q := raster.Point{
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dx + c.FUnitToFix32(int(p.X)),
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dy + c.FUnitToFix32(-int(p.Y)),
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X: dx + c.FUnitToFix32(int(p.X)),
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Y: dy + c.FUnitToFix32(-int(p.Y)),
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}
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on := p.Flags&0x01 != 0
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if on {
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@ -133,8 +136,8 @@ func (c *Context) drawContour(ps []truetype.Point, dx, dy raster.Fix32) {
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// No-op.
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} else {
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mid := raster.Point{
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(q0.X + q.X) / 2,
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(q0.Y + q.Y) / 2,
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X: (q0.X + q.X) / 2,
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Y: (q0.Y + q.Y) / 2,
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}
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c.r.Add2(q0, mid)
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}
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