freetype-go: change freetype.DrawText's point to be at the baseline
instead of at 1em above the baseline. R=r CC=golang-dev http://codereview.appspot.com/2042041
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@ -104,7 +104,7 @@ func main() {
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}
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// Draw the text.
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pt := freetype.Pt(10, 10)
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pt := freetype.Pt(10, 10+c.FUnitToPixelRU(font.UnitsPerEm()))
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for _, s := range text {
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err = c.DrawText(gcp, pt, s)
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if err != nil {
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@ -87,14 +87,14 @@ func (c *Context) drawContour(ps []truetype.Point, dx, dy raster.Fix32) {
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// going downwards, and offset by (dx, dy)
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start := raster.Point{
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dx + c.FUnitToFix32(int(ps[0].X)),
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dy + c.FUnitToFix32(c.upe-int(ps[0].Y)),
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dy + c.FUnitToFix32(-int(ps[0].Y)),
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}
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c.r.Start(start)
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q0, on0 := start, true
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for _, p := range ps[1:] {
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q := raster.Point{
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dx + c.FUnitToFix32(int(p.X)),
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dy + c.FUnitToFix32(c.upe-int(p.Y)),
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dy + c.FUnitToFix32(-int(p.Y)),
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}
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on := p.Flags&0x01 != 0
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if on {
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@ -124,11 +124,11 @@ func (c *Context) drawContour(ps []truetype.Point, dx, dy raster.Fix32) {
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}
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}
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// DrawText draws s at pt using p. The text is placed so that the top left of
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// the em square of the first character of s is equal to pt. The majority of
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// the affected pixels will be below and to the right of pt, but some may be
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// above or to the left. For example, drawing a string that starts with a 'J'
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// in an italic font may affect pixels to the left of pt.
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// DrawText draws s at pt using p. The text is placed so that the left edge of
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// the em square of the first character of s and the baseline intersect at pt.
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// The majority of the affected pixels will be above and to the right of pt,
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// but some may be below or to the left. For example, drawing a string that
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// starts with a 'J' in an italic font may affect pixels below and left of pt.
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// pt is a raster.Point and can therefore represent sub-pixel positions.
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func (c *Context) DrawText(p raster.Painter, pt raster.Point, s string) (err os.Error) {
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if c.font == nil {
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@ -192,9 +192,9 @@ func (c *Context) recalc() {
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} else {
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b := c.font.Bounds()
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c.xmin = c.FUnitToPixelRD(int(b.XMin))
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c.ymin = c.FUnitToPixelRD(c.upe - int(b.YMax))
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c.ymin = c.FUnitToPixelRD(-int(b.YMax))
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xmax := c.FUnitToPixelRU(int(b.XMax))
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ymax := c.FUnitToPixelRU(c.upe - int(b.YMin))
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ymax := c.FUnitToPixelRU(-int(b.YMin))
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c.r.SetBounds(xmax-c.xmin, ymax-c.ymin)
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}
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}
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