freetype: update for image representation change (1849041).
R=r, adg CC=golang-dev http://codereview.appspot.com/1850041
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@ -88,7 +88,7 @@ func main() {
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ruler = image.RGBAColor{0x22, 0x22, 0x22, 0xff}
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}
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rgba := image.NewRGBA(640, 480)
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draw.Draw(rgba, draw.Rect(0, 0, rgba.Width(), rgba.Height()), bg, draw.ZP)
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draw.Draw(rgba, draw.Rect(0, 0, 640, 480), bg, draw.ZP)
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c := freetype.NewContext()
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c.SetDPI(*dpi)
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c.SetFont(font)
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@ -22,9 +22,12 @@ func p(x, y int) raster.Point {
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}
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func clear(m *image.Alpha) {
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for y := 0; y < m.Height(); y++ {
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for x := 0; x < m.Width(); x++ {
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m.Pixel[y][x] = image.AlphaColor{0}
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b := m.Bounds()
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for y := b.Min.Y; y < b.Max.Y; y++ {
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base := y * m.Stride
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p := m.Pix[base+b.Min.X : base+b.Max.X]
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for i, _ := range p {
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p[i] = image.AlphaColor{0}
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}
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}
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}
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@ -113,7 +113,7 @@ func showNodes(m *image.RGBA, ns []node) {
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for _, n := range ns {
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p := p(n)
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x, y := int(p.X)/256, int(p.Y)/256
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if x < 0 || x >= m.Width() || y < 0 || y >= m.Height() {
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if !m.Bounds().Contains(image.Point{x, y}) {
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continue
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}
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var c image.Color
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@ -31,9 +31,10 @@ func main() {
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t := raster.Fix32(r * math.Tan(math.Pi/8))
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m := image.NewRGBA(800, 600)
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for y := 0; y < m.Height(); y++ {
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for x := 0; x < m.Width(); x++ {
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m.Pixel[y][x] = image.RGBAColor{63, 63, 63, 255}
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for y := 0; y < 600; y++ {
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p := m.Pix[y*m.Stride : y*m.Stride+800]
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for i := range p {
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p[i] = image.RGBAColor{63, 63, 63, 255}
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}
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}
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mp := raster.NewRGBAPainter(m)
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@ -43,31 +43,33 @@ type AlphaPainter struct {
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// Paint satisfies the Painter interface by painting ss onto an image.Alpha.
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func (r *AlphaPainter) Paint(ss []Span, done bool) {
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b := r.Image.Bounds()
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for _, s := range ss {
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if s.Y < 0 {
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if s.Y < b.Min.Y {
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continue
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}
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if s.Y >= len(r.Image.Pixel) {
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if s.Y >= b.Max.Y {
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return
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}
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p := r.Image.Pixel[s.Y]
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if s.X0 < 0 {
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s.X0 = 0
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if s.X0 < b.Min.X {
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s.X0 = b.Min.X
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}
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if s.X1 > len(p) {
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s.X1 = len(p)
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if s.X1 > b.Max.X {
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s.X1 = b.Max.X
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}
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base := s.Y * r.Image.Stride
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p := r.Image.Pix[base+s.X0 : base+s.X1]
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if r.Op == draw.Over {
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a := int(s.A >> 24)
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for x := s.X0; x < s.X1; x++ {
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ax := int(p[x].A)
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for i, c := range p {
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ax := int(c.A)
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ax = (ax*255 + (255-ax)*a) / 255
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p[x] = image.AlphaColor{uint8(ax)}
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p[i] = image.AlphaColor{uint8(ax)}
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}
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} else {
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color := image.AlphaColor{uint8(s.A >> 24)}
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for x := s.X0; x < s.X1; x++ {
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p[x] = color
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for i := range p {
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p[i] = color
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}
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}
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}
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@ -89,28 +91,29 @@ type RGBAPainter struct {
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// Paint satisfies the Painter interface by painting ss onto an image.RGBA.
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func (r *RGBAPainter) Paint(ss []Span, done bool) {
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b := r.Image.Bounds()
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for _, s := range ss {
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if s.Y < 0 {
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if s.Y < b.Min.Y {
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continue
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}
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if s.Y >= len(r.Image.Pixel) {
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if s.Y >= b.Max.Y {
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return
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}
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p := r.Image.Pixel[s.Y]
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if s.X0 < 0 {
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s.X0 = 0
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if s.X0 < b.Min.X {
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s.X0 = b.Min.X
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}
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if s.X1 > len(p) {
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s.X1 = len(p)
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if s.X1 > b.Max.X {
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s.X1 = b.Max.X
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}
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for x := s.X0; x < s.X1; x++ {
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base := s.Y * r.Image.Stride
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p := r.Image.Pix[base+s.X0 : base+s.X1]
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for i, rgba := range p {
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// This code is duplicated from drawGlyphOver in $GOROOT/src/pkg/exp/draw/draw.go.
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// TODO(nigeltao): Factor out common code into a utility function, once the compiler
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// can inline such function calls.
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ma := s.A >> 16
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const M = 1<<16 - 1
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if r.Op == draw.Over {
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rgba := p[x]
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dr := uint32(rgba.R)
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dg := uint32(rgba.G)
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db := uint32(rgba.B)
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@ -121,13 +124,13 @@ func (r *RGBAPainter) Paint(ss []Span, done bool) {
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dg = (dg*a + r.cg*ma) / M
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db = (db*a + r.cb*ma) / M
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da = (da*a + r.ca*ma) / M
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p[x] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
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p[i] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
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} else {
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dr := r.cr * ma / M
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dg := r.cg * ma / M
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db := r.cb * ma / M
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da := r.ca * ma / M
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p[x] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
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p[i] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
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}
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}
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}
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