freetype: add NewAlpha{Src,Over}Painter constructor function for
consistency with existing NewFooPainter functions. Unbreak build from ColorImage change in the core image package. R=adg CC=golang-dev http://codereview.appspot.com/2450041
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@ -54,8 +54,7 @@ func main() {
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draw.Draw(rgba, image.Rect(0, 0, w, h/2), image.Black, image.ZP)
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draw.Draw(rgba, image.Rect(0, h/2, w, h), image.White, image.ZP)
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mask := image.NewAlpha(50, 50)
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painter := raster.NewAlphaPainter(mask)
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painter.Op = draw.Src
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painter := raster.NewAlphaSrcPainter(mask)
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gammas := []float{1.0 / 10.0, 1.0 / 3.0, 1.0 / 2.0, 2.0 / 3.0, 4.0 / 5.0, 1.0, 5.0 / 4.0, 3.0 / 2.0, 2.0, 3.0, 10.0}
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for i, g := range gammas {
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clear(mask)
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@ -141,13 +141,12 @@ func main() {
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contour(r, outside)
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contour(r, inside)
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mask := image.NewAlpha(w, h)
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p := raster.NewAlphaPainter(mask)
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p.Op = draw.Src
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p := raster.NewAlphaSrcPainter(mask)
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r.Rasterize(p)
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// Draw the mask image (in gray) onto an RGBA image.
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rgba := image.NewRGBA(w, h)
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gray := image.ColorImage{image.AlphaColor{0x1f}}
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gray := image.NewColorImage(image.AlphaColor{0x1f})
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draw.Draw(rgba, rgba.Bounds(), image.Black, image.ZP)
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draw.DrawMask(rgba, rgba.Bounds(), gray, image.ZP, mask, image.ZP, draw.Over)
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showNodes(rgba, outside)
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@ -178,7 +178,7 @@ func (c *Context) rasterize(glyph truetype.Index, fx, fy raster.Fix32) (*image.A
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e0 = e1
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}
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a := image.NewAlpha(xmax-xmin, ymax-ymin)
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c.r.Rasterize(raster.AlphaSrcPainter{a})
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c.r.Rasterize(raster.NewAlphaSrcPainter(a))
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return a, image.Point{xmin, ymin}, nil
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}
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@ -69,6 +69,11 @@ func (r AlphaOverPainter) Paint(ss []Span, done bool) {
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}
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}
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// NewAlphaOverPainter creates a new AlphaOverPainter for the given image.
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func NewAlphaOverPainter(m *image.Alpha) AlphaOverPainter {
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return AlphaOverPainter{m}
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}
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// An AlphaSrcPainter is a Painter that paints Spans onto an image.Alpha
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// using the Src Porter-Duff composition operator.
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type AlphaSrcPainter struct {
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@ -103,6 +108,11 @@ func (r AlphaSrcPainter) Paint(ss []Span, done bool) {
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}
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}
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// NewAlphaSrcPainter creates a new AlphaSrcPainter for the given image.
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func NewAlphaSrcPainter(m *image.Alpha) AlphaSrcPainter {
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return AlphaSrcPainter{m}
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}
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type RGBAPainter struct {
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// The image to compose onto.
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Image *image.RGBA
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