Merge branch 'refactor'
This commit is contained in:
commit
ee540982e0
187
converter.go
187
converter.go
|
@ -43,33 +43,36 @@ func clampUint16(in int64) uint16 {
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return uint16(in)
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}
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func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []int32, filterLength int) {
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func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
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oldBounds := in.Bounds()
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newBounds := out.Bounds()
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for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
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for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
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interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
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start := int(interpX) - filterLength/2 + 1
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var rgba [4]int64
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var sum int64
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start := offset[y]
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ci := (y - newBounds.Min.Y) * filterLength
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for i := 0; i < filterLength; i++ {
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xx := start + i
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if xx < oldBounds.Min.X {
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xx = oldBounds.Min.X
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} else if xx >= oldBounds.Max.X {
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xx = oldBounds.Max.X - 1
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coeff := coeffs[ci+i]
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if coeff != 0 {
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xi := start + i
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switch {
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case uint(xi) < uint(oldBounds.Max.X):
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break
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case xi >= oldBounds.Max.X:
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xi = oldBounds.Min.X
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default:
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xi = oldBounds.Max.X - 1
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}
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coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
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r, g, b, a := in.At(xx, x).RGBA()
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r, g, b, a := in.At(xi, x).RGBA()
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rgba[0] += int64(coeff) * int64(r)
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rgba[1] += int64(coeff) * int64(g)
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rgba[2] += int64(coeff) * int64(b)
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rgba[3] += int64(coeff) * int64(a)
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sum += int64(coeff)
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}
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}
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offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
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value := clampUint16(rgba[0] / sum)
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@ -88,115 +91,127 @@ func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []in
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}
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}
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func resizeRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []int16, filterLength int) {
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func resizeRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []int16, offset []int, filterLength int) {
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oldBounds := in.Bounds()
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newBounds := out.Bounds()
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minX := oldBounds.Min.X * 4
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maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 4
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for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
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row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
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for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
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interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
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start := int(interpX) - filterLength/2 + 1
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var rgba [4]int32
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var sum int32
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start := offset[y]
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ci := (y - newBounds.Min.Y) * filterLength
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for i := 0; i < filterLength; i++ {
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xx := start + i
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if xx < oldBounds.Min.X {
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xx = oldBounds.Min.X
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} else if xx >= oldBounds.Max.X {
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xx = oldBounds.Max.X - 1
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coeff := coeffs[ci+i]
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if coeff != 0 {
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xi := start + i
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switch {
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case uint(xi) < uint(oldBounds.Max.X):
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xi *= 4
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case xi >= oldBounds.Max.X:
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xi = maxX
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default:
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xi = minX
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}
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coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
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offset := (xx - oldBounds.Min.X) * 4
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rgba[0] += int32(coeff) * int32(row[offset+0])
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rgba[1] += int32(coeff) * int32(row[offset+1])
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rgba[2] += int32(coeff) * int32(row[offset+2])
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rgba[3] += int32(coeff) * int32(row[offset+3])
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rgba[0] += int32(coeff) * int32(row[xi+0])
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rgba[1] += int32(coeff) * int32(row[xi+1])
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rgba[2] += int32(coeff) * int32(row[xi+2])
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rgba[3] += int32(coeff) * int32(row[xi+3])
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sum += int32(coeff)
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}
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}
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offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4
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out.Pix[offset+0] = clampUint8(rgba[0] / sum)
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out.Pix[offset+1] = clampUint8(rgba[1] / sum)
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out.Pix[offset+2] = clampUint8(rgba[2] / sum)
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out.Pix[offset+3] = clampUint8(rgba[3] / sum)
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xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4
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out.Pix[xo+0] = clampUint8(rgba[0] / sum)
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out.Pix[xo+1] = clampUint8(rgba[1] / sum)
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out.Pix[xo+2] = clampUint8(rgba[2] / sum)
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out.Pix[xo+3] = clampUint8(rgba[3] / sum)
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}
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}
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}
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func resizeRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []int32, filterLength int) {
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func resizeRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
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oldBounds := in.Bounds()
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newBounds := out.Bounds()
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minX := oldBounds.Min.X * 8
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maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 8
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for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
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row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
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for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
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interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
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start := int(interpX) - filterLength/2 + 1
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var rgba [4]int64
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var sum int64
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start := offset[y]
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ci := (y - newBounds.Min.Y) * filterLength
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for i := 0; i < filterLength; i++ {
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xx := start + i
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if xx < oldBounds.Min.X {
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xx = oldBounds.Min.X
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} else if xx >= oldBounds.Max.X {
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xx = oldBounds.Max.X - 1
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coeff := coeffs[ci+i]
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if coeff != 0 {
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xi := start + i
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switch {
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case uint(xi) < uint(oldBounds.Max.X):
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xi *= 8
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case xi >= oldBounds.Max.X:
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xi = maxX
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default:
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xi = minX
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}
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coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
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offset := (xx - oldBounds.Min.X) * 8
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rgba[0] += int64(coeff) * int64(uint16(row[offset+0])<<8|uint16(row[offset+1]))
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rgba[1] += int64(coeff) * int64(uint16(row[offset+2])<<8|uint16(row[offset+3]))
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rgba[2] += int64(coeff) * int64(uint16(row[offset+4])<<8|uint16(row[offset+5]))
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rgba[3] += int64(coeff) * int64(uint16(row[offset+6])<<8|uint16(row[offset+7]))
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rgba[0] += int64(coeff) * int64(uint16(row[xi+0])<<8|uint16(row[xi+1]))
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rgba[1] += int64(coeff) * int64(uint16(row[xi+2])<<8|uint16(row[xi+3]))
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rgba[2] += int64(coeff) * int64(uint16(row[xi+4])<<8|uint16(row[xi+5]))
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rgba[3] += int64(coeff) * int64(uint16(row[xi+6])<<8|uint16(row[xi+7]))
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sum += int64(coeff)
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}
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}
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offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
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xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
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value := clampUint16(rgba[0] / sum)
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out.Pix[offset+0] = uint8(value >> 8)
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out.Pix[offset+1] = uint8(value)
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out.Pix[xo+0] = uint8(value >> 8)
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out.Pix[xo+1] = uint8(value)
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value = clampUint16(rgba[1] / sum)
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out.Pix[offset+2] = uint8(value >> 8)
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out.Pix[offset+3] = uint8(value)
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out.Pix[xo+2] = uint8(value >> 8)
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out.Pix[xo+3] = uint8(value)
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value = clampUint16(rgba[2] / sum)
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out.Pix[offset+4] = uint8(value >> 8)
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out.Pix[offset+5] = uint8(value)
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out.Pix[xo+4] = uint8(value >> 8)
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out.Pix[xo+5] = uint8(value)
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value = clampUint16(rgba[3] / sum)
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out.Pix[offset+6] = uint8(value >> 8)
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out.Pix[offset+7] = uint8(value)
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out.Pix[xo+6] = uint8(value >> 8)
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out.Pix[xo+7] = uint8(value)
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}
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}
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}
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func resizeGray(in *image.Gray, out *image.Gray, scale float64, coeffs []int16, filterLength int) {
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func resizeGray(in *image.Gray, out *image.Gray, scale float64, coeffs []int16, offset []int, filterLength int) {
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oldBounds := in.Bounds()
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newBounds := out.Bounds()
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minX := oldBounds.Min.X
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maxX := (oldBounds.Max.X - oldBounds.Min.X - 1)
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for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
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row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
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for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
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interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
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start := int(interpX) - filterLength/2 + 1
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var gray int32
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var sum int32
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start := offset[y]
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ci := (y - newBounds.Min.Y) * filterLength
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for i := 0; i < filterLength; i++ {
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xx := start + i
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if xx < oldBounds.Min.X {
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xx = oldBounds.Min.X
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} else if xx >= oldBounds.Max.X {
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xx = oldBounds.Max.X - 1
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coeff := coeffs[ci+i]
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if coeff != 0 {
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xi := start + i
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switch {
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case uint(xi) < uint(oldBounds.Max.X):
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break
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case xi >= oldBounds.Max.X:
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xi = maxX
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default:
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xi = minX
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}
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coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
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offset := (xx - oldBounds.Min.X)
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gray += int32(coeff) * int32(row[offset])
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gray += int32(coeff) * int32(row[xi])
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sum += int32(coeff)
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}
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}
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offset := (y-newBounds.Min.Y)*out.Stride + (x - newBounds.Min.X)
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out.Pix[offset] = clampUint8(gray / sum)
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@ -204,31 +219,35 @@ func resizeGray(in *image.Gray, out *image.Gray, scale float64, coeffs []int16,
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}
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}
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func resizeGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []int32, filterLength int) {
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func resizeGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []int32, offset []int, filterLength int) {
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oldBounds := in.Bounds()
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newBounds := out.Bounds()
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minX := oldBounds.Min.X * 2
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maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 2
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for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
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row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
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for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
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interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
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start := int(interpX) - filterLength/2 + 1
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var gray int64
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var sum int64
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start := offset[y]
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ci := (y - newBounds.Min.Y) * filterLength
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for i := 0; i < filterLength; i++ {
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xx := start + i
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if xx < oldBounds.Min.X {
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xx = oldBounds.Min.X
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} else if xx >= oldBounds.Max.X {
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xx = oldBounds.Max.X - 1
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coeff := coeffs[ci+i]
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if coeff != 0 {
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xi := start + i
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switch {
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case uint(xi) < uint(oldBounds.Max.X):
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xi *= 2
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case xi >= oldBounds.Max.X:
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xi = maxX
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default:
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xi = minX
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}
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coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
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offset := (xx - oldBounds.Min.X) * 2
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gray += int64(coeff) * int64(uint16(row[offset+0])<<8|uint16(row[offset+1]))
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gray += int64(coeff) * int64(uint16(row[xi+0])<<8|uint16(row[xi+1]))
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sum += int64(coeff)
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}
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}
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offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*2
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value := clampUint16(gray / sum)
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43
filters.go
43
filters.go
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@ -80,37 +80,64 @@ func lanczos3(in float64) float64 {
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}
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// range [-256,256]
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func createWeights8(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int16, int) {
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func createWeights8(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int16, []int, int) {
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filterLength = filterLength * int(math.Max(math.Ceil(blur*scale), 1))
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filterFactor := math.Min(1./(blur*scale), 1)
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coeffs := make([]int16, dy*filterLength)
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start := make([]int, dy)
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for y := 0; y < dy; y++ {
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interpX := scale*(float64(y)+0.5) + float64(minx)
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start := int(interpX) - filterLength/2 + 1
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start[y] = int(interpX) - filterLength/2 + 1
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interpX -= float64(start[y])
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for i := 0; i < filterLength; i++ {
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in := (interpX - float64(start) - float64(i)) * filterFactor
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in := (interpX - float64(i)) * filterFactor
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coeffs[y*filterLength+i] = int16(kernel(in) * 256)
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}
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}
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return coeffs, filterLength
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return coeffs, start, filterLength
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}
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// range [-65536,65536]
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func createWeights16(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int32, int) {
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func createWeights16(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int32, []int, int) {
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filterLength = filterLength * int(math.Max(math.Ceil(blur*scale), 1))
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filterFactor := math.Min(1./(blur*scale), 1)
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coeffs := make([]int32, dy*filterLength)
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start := make([]int, dy)
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for y := 0; y < dy; y++ {
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interpX := scale*(float64(y)+0.5) + float64(minx)
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start := int(interpX) - filterLength/2 + 1
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start[y] = int(interpX) - filterLength/2 + 1
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interpX -= float64(start[y])
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for i := 0; i < filterLength; i++ {
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in := (interpX - float64(start) - float64(i)) * filterFactor
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in := (interpX - float64(i)) * filterFactor
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coeffs[y*filterLength+i] = int32(kernel(in) * 65536)
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}
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}
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return coeffs, filterLength
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return coeffs, start, filterLength
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}
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func createWeightsNearest(dy, minx, filterLength int, blur, scale float64) ([]bool, []int, int) {
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filterLength = filterLength * int(math.Max(math.Ceil(blur*scale), 1))
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filterFactor := math.Min(1./(blur*scale), 1)
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coeffs := make([]bool, dy*filterLength)
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start := make([]int, dy)
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for y := 0; y < dy; y++ {
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interpX := scale*(float64(y)+0.5) + float64(minx)
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start[y] = int(interpX) - filterLength/2 + 1
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interpX -= float64(start[y])
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for i := 0; i < filterLength; i++ {
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in := (interpX - float64(i)) * filterFactor
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if in >= -0.5 && in < 0.5 {
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coeffs[y*filterLength+i] = true
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} else {
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coeffs[y*filterLength+i] = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return coeffs, start, filterLength
|
||||
}
|
||||
|
|
228
nearest.go
Normal file
228
nearest.go
Normal file
|
@ -0,0 +1,228 @@
|
|||
package resize
|
||||
|
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import "image"
|
||||
|
||||
func floatToUint8(x float32) uint8 {
|
||||
// Nearest-neighbor values are always
|
||||
// positive no need to check lower-bound.
|
||||
if x > 0xfe {
|
||||
return 0xff
|
||||
}
|
||||
return uint8(x)
|
||||
}
|
||||
|
||||
func floatToUint16(x float32) uint16 {
|
||||
if x > 0xfffe {
|
||||
return 0xffff
|
||||
}
|
||||
return uint16(x)
|
||||
}
|
||||
|
||||
func nearestGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []bool, offset []int, filterLength int) {
|
||||
oldBounds := in.Bounds()
|
||||
newBounds := out.Bounds()
|
||||
|
||||
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
|
||||
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
|
||||
var rgba [4]float32
|
||||
var sum float32
|
||||
start := offset[y]
|
||||
ci := (y - newBounds.Min.Y) * filterLength
|
||||
for i := 0; i < filterLength; i++ {
|
||||
if coeffs[ci+i] {
|
||||
xi := start + i
|
||||
switch {
|
||||
case uint(xi) < uint(oldBounds.Max.X):
|
||||
break
|
||||
case xi >= oldBounds.Max.X:
|
||||
xi = oldBounds.Min.X
|
||||
default:
|
||||
xi = oldBounds.Max.X - 1
|
||||
}
|
||||
r, g, b, a := in.At(xi, x).RGBA()
|
||||
rgba[0] += float32(r)
|
||||
rgba[1] += float32(g)
|
||||
rgba[2] += float32(b)
|
||||
rgba[3] += float32(a)
|
||||
sum++
|
||||
}
|
||||
}
|
||||
|
||||
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
|
||||
value := floatToUint16(rgba[0] / sum)
|
||||
out.Pix[offset+0] = uint8(value >> 8)
|
||||
out.Pix[offset+1] = uint8(value)
|
||||
value = floatToUint16(rgba[1] / sum)
|
||||
out.Pix[offset+2] = uint8(value >> 8)
|
||||
out.Pix[offset+3] = uint8(value)
|
||||
value = floatToUint16(rgba[2] / sum)
|
||||
out.Pix[offset+4] = uint8(value >> 8)
|
||||
out.Pix[offset+5] = uint8(value)
|
||||
value = floatToUint16(rgba[3] / sum)
|
||||
out.Pix[offset+6] = uint8(value >> 8)
|
||||
out.Pix[offset+7] = uint8(value)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func nearestRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []bool, offset []int, filterLength int) {
|
||||
oldBounds := in.Bounds()
|
||||
newBounds := out.Bounds()
|
||||
minX := oldBounds.Min.X * 4
|
||||
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 4
|
||||
|
||||
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
|
||||
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
|
||||
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
|
||||
var rgba [4]float32
|
||||
var sum float32
|
||||
start := offset[y]
|
||||
ci := (y - newBounds.Min.Y) * filterLength
|
||||
for i := 0; i < filterLength; i++ {
|
||||
if coeffs[ci+i] {
|
||||
xi := start + i
|
||||
switch {
|
||||
case uint(xi) < uint(oldBounds.Max.X):
|
||||
xi *= 4
|
||||
case xi >= oldBounds.Max.X:
|
||||
xi = maxX
|
||||
default:
|
||||
xi = minX
|
||||
}
|
||||
rgba[0] += float32(row[xi+0])
|
||||
rgba[1] += float32(row[xi+1])
|
||||
rgba[2] += float32(row[xi+2])
|
||||
rgba[3] += float32(row[xi+3])
|
||||
sum++
|
||||
}
|
||||
}
|
||||
|
||||
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4
|
||||
out.Pix[xo+0] = floatToUint8(rgba[0] / sum)
|
||||
out.Pix[xo+1] = floatToUint8(rgba[1] / sum)
|
||||
out.Pix[xo+2] = floatToUint8(rgba[2] / sum)
|
||||
out.Pix[xo+3] = floatToUint8(rgba[3] / sum)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func nearestRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []bool, offset []int, filterLength int) {
|
||||
oldBounds := in.Bounds()
|
||||
newBounds := out.Bounds()
|
||||
minX := oldBounds.Min.X * 8
|
||||
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 8
|
||||
|
||||
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
|
||||
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
|
||||
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
|
||||
var rgba [4]float32
|
||||
var sum float32
|
||||
start := offset[y]
|
||||
ci := (y - newBounds.Min.Y) * filterLength
|
||||
for i := 0; i < filterLength; i++ {
|
||||
if coeffs[ci+i] {
|
||||
xi := start + i
|
||||
switch {
|
||||
case uint(xi) < uint(oldBounds.Max.X):
|
||||
xi *= 8
|
||||
case xi >= oldBounds.Max.X:
|
||||
xi = maxX
|
||||
default:
|
||||
xi = minX
|
||||
}
|
||||
rgba[0] += float32(uint16(row[xi+0])<<8 | uint16(row[xi+1]))
|
||||
rgba[1] += float32(uint16(row[xi+2])<<8 | uint16(row[xi+3]))
|
||||
rgba[2] += float32(uint16(row[xi+4])<<8 | uint16(row[xi+5]))
|
||||
rgba[3] += float32(uint16(row[xi+6])<<8 | uint16(row[xi+7]))
|
||||
sum++
|
||||
}
|
||||
}
|
||||
|
||||
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
|
||||
value := floatToUint16(rgba[0] / sum)
|
||||
out.Pix[xo+0] = uint8(value >> 8)
|
||||
out.Pix[xo+1] = uint8(value)
|
||||
value = floatToUint16(rgba[1] / sum)
|
||||
out.Pix[xo+2] = uint8(value >> 8)
|
||||
out.Pix[xo+3] = uint8(value)
|
||||
value = floatToUint16(rgba[2] / sum)
|
||||
out.Pix[xo+4] = uint8(value >> 8)
|
||||
out.Pix[xo+5] = uint8(value)
|
||||
value = floatToUint16(rgba[3] / sum)
|
||||
out.Pix[xo+6] = uint8(value >> 8)
|
||||
out.Pix[xo+7] = uint8(value)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func nearestGray(in *image.Gray, out *image.Gray, scale float64, coeffs []bool, offset []int, filterLength int) {
|
||||
oldBounds := in.Bounds()
|
||||
newBounds := out.Bounds()
|
||||
minX := oldBounds.Min.X
|
||||
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1)
|
||||
|
||||
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
|
||||
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
|
||||
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
|
||||
var gray float32
|
||||
var sum float32
|
||||
start := offset[y]
|
||||
ci := (y - newBounds.Min.Y) * filterLength
|
||||
for i := 0; i < filterLength; i++ {
|
||||
if coeffs[ci+i] {
|
||||
xi := start + i
|
||||
switch {
|
||||
case uint(xi) < uint(oldBounds.Max.X):
|
||||
break
|
||||
case xi >= oldBounds.Max.X:
|
||||
xi = maxX
|
||||
default:
|
||||
xi = minX
|
||||
}
|
||||
gray += float32(row[xi])
|
||||
sum++
|
||||
}
|
||||
}
|
||||
|
||||
offset := (y-newBounds.Min.Y)*out.Stride + (x - newBounds.Min.X)
|
||||
out.Pix[offset] = floatToUint8(gray / sum)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func nearestGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []bool, offset []int, filterLength int) {
|
||||
oldBounds := in.Bounds()
|
||||
newBounds := out.Bounds()
|
||||
minX := oldBounds.Min.X * 2
|
||||
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 2
|
||||
|
||||
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
|
||||
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
|
||||
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
|
||||
var gray float32
|
||||
var sum float32
|
||||
start := offset[y]
|
||||
ci := (y - newBounds.Min.Y) * filterLength
|
||||
for i := 0; i < filterLength; i++ {
|
||||
if coeffs[ci+i] {
|
||||
xi := start + i
|
||||
switch {
|
||||
case uint(xi) < uint(oldBounds.Max.X):
|
||||
xi *= 2
|
||||
case xi >= oldBounds.Max.X:
|
||||
xi = maxX
|
||||
default:
|
||||
xi = minX
|
||||
}
|
||||
gray += float32(uint16(row[xi+0])<<8 | uint16(row[xi+1]))
|
||||
sum++
|
||||
}
|
||||
}
|
||||
|
||||
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*2
|
||||
value := floatToUint16(gray / sum)
|
||||
out.Pix[offset+0] = uint8(value >> 8)
|
||||
out.Pix[offset+1] = uint8(value)
|
||||
}
|
||||
}
|
||||
}
|
41
nearest_test.go
Normal file
41
nearest_test.go
Normal file
|
@ -0,0 +1,41 @@
|
|||
package resize
|
||||
|
||||
import "testing"
|
||||
|
||||
func Test_FloatToUint8(t *testing.T) {
|
||||
var testData = []struct {
|
||||
in float32
|
||||
expected uint8
|
||||
}{
|
||||
{0, 0},
|
||||
{255, 255},
|
||||
{128, 128},
|
||||
{1, 1},
|
||||
{256, 255},
|
||||
}
|
||||
for _, test := range testData {
|
||||
actual := floatToUint8(test.in)
|
||||
if actual != test.expected {
|
||||
t.Fail()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func Test_FloatToUint16(t *testing.T) {
|
||||
var testData = []struct {
|
||||
in float32
|
||||
expected uint16
|
||||
}{
|
||||
{0, 0},
|
||||
{65535, 65535},
|
||||
{128, 128},
|
||||
{1, 1},
|
||||
{65536, 65535},
|
||||
}
|
||||
for _, test := range testData {
|
||||
actual := floatToUint16(test.in)
|
||||
if actual != test.expected {
|
||||
t.Fail()
|
||||
}
|
||||
}
|
||||
}
|
297
resize.go
297
resize.go
|
@ -33,36 +33,41 @@ import (
|
|||
// An InterpolationFunction provides the parameters that describe an
|
||||
// interpolation kernel. It returns the number of samples to take
|
||||
// and the kernel function to use for sampling.
|
||||
type InterpolationFunction func() (int, func(float64) float64)
|
||||
type InterpolationFunction int
|
||||
|
||||
// InterpolationFunction constants
|
||||
const (
|
||||
// Nearest-neighbor interpolation
|
||||
func NearestNeighbor() (int, func(float64) float64) {
|
||||
NearestNeighbor InterpolationFunction = iota
|
||||
// Bilinear interpolation
|
||||
Bilinear
|
||||
// Bicubic interpolation (with cubic hermite spline)
|
||||
Bicubic
|
||||
// Mitchell-Netravali interpolation
|
||||
MitchellNetravali
|
||||
// Lanczos interpolation (a=2)
|
||||
Lanczos2
|
||||
// Lanczos interpolation (a=3)
|
||||
Lanczos3
|
||||
)
|
||||
|
||||
// kernal, returns an InterpolationFunctions taps and kernel.
|
||||
func (i InterpolationFunction) kernel() (int, func(float64) float64) {
|
||||
switch i {
|
||||
case Bilinear:
|
||||
return 2, linear
|
||||
case Bicubic:
|
||||
return 4, cubic
|
||||
case MitchellNetravali:
|
||||
return 4, mitchellnetravali
|
||||
case Lanczos2:
|
||||
return 4, lanczos2
|
||||
case Lanczos3:
|
||||
return 6, lanczos3
|
||||
default:
|
||||
// Default to NearestNeighbor.
|
||||
return 2, nearest
|
||||
}
|
||||
|
||||
// Bilinear interpolation
|
||||
func Bilinear() (int, func(float64) float64) {
|
||||
return 2, linear
|
||||
}
|
||||
|
||||
// Bicubic interpolation (with cubic hermite spline)
|
||||
func Bicubic() (int, func(float64) float64) {
|
||||
return 4, cubic
|
||||
}
|
||||
|
||||
// Mitchell-Netravali interpolation
|
||||
func MitchellNetravali() (int, func(float64) float64) {
|
||||
return 4, mitchellnetravali
|
||||
}
|
||||
|
||||
// Lanczos interpolation (a=2)
|
||||
func Lanczos2() (int, func(float64) float64) {
|
||||
return 4, lanczos2
|
||||
}
|
||||
|
||||
// Lanczos interpolation (a=3)
|
||||
func Lanczos3() (int, func(float64) float64) {
|
||||
return 6, lanczos3
|
||||
}
|
||||
|
||||
// values <1 will sharpen the image
|
||||
|
@ -81,8 +86,11 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
if height == 0 {
|
||||
height = uint(0.7 + float64(img.Bounds().Dy())/scaleY)
|
||||
}
|
||||
if interp == NearestNeighbor {
|
||||
return resizeNearest(width, height, scaleX, scaleY, img, interp)
|
||||
}
|
||||
|
||||
taps, kernel := interp()
|
||||
taps, kernel := interp.kernel()
|
||||
cpus := runtime.NumCPU()
|
||||
wg := sync.WaitGroup{}
|
||||
|
||||
|
@ -95,25 +103,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
result := image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
coeffs, offset, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeRGBA(input, slice, scaleX, coeffs, filterLength)
|
||||
resizeRGBA(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
coeffs, offset, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeRGBA(temp, slice, scaleY, coeffs, filterLength)
|
||||
resizeRGBA(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
@ -127,25 +135,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
result := image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
coeffs, offset, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeRGBA(inputAsRGBA, slice, scaleX, coeffs, filterLength)
|
||||
resizeRGBA(inputAsRGBA, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
coeffs, offset, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeRGBA(temp, slice, scaleY, coeffs, filterLength)
|
||||
resizeRGBA(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
@ -156,25 +164,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
coeffs, offset, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeRGBA64(input, slice, scaleX, coeffs, filterLength)
|
||||
resizeRGBA64(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
coeffs, offset, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeGeneric(temp, slice, scaleY, coeffs, filterLength)
|
||||
resizeGeneric(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
@ -185,25 +193,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
result := image.NewGray(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
coeffs, offset, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.Gray)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeGray(input, slice, scaleX, coeffs, filterLength)
|
||||
resizeGray(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
coeffs, offset, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.Gray)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeGray(temp, slice, scaleY, coeffs, filterLength)
|
||||
resizeGray(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
@ -214,25 +222,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
result := image.NewGray16(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
coeffs, offset, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.Gray16)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeGray16(input, slice, scaleX, coeffs, filterLength)
|
||||
resizeGray16(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
coeffs, offset, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.Gray16)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeGray16(temp, slice, scaleY, coeffs, filterLength)
|
||||
resizeGray16(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
@ -243,25 +251,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, filterLength := createWeights16(temp.Bounds().Dy(), img.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
coeffs, offset, filterLength := createWeights16(temp.Bounds().Dy(), img.Bounds().Min.X, taps, blur, scaleX, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeGeneric(img, slice, scaleX, coeffs, filterLength)
|
||||
resizeGeneric(img, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
coeffs, offset, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
resizeRGBA64(temp, slice, scaleY, coeffs, filterLength)
|
||||
resizeRGBA64(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
@ -269,6 +277,193 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
|
|||
}
|
||||
}
|
||||
|
||||
func resizeNearest(width, height uint, scaleX, scaleY float64, img image.Image, interp InterpolationFunction) image.Image {
|
||||
taps, _ := interp.kernel()
|
||||
cpus := runtime.NumCPU()
|
||||
wg := sync.WaitGroup{}
|
||||
|
||||
switch input := img.(type) {
|
||||
case *image.RGBA:
|
||||
// 8-bit precision
|
||||
temp := image.NewRGBA(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
|
||||
result := image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestRGBA(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestRGBA(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
return result
|
||||
case *image.YCbCr:
|
||||
// 8-bit precision
|
||||
// accessing the YCbCr arrays in a tight loop is slow.
|
||||
// converting the image before filtering will improve performance.
|
||||
inputAsRGBA := convertYCbCrToRGBA(input)
|
||||
temp := image.NewRGBA(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
|
||||
result := image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestRGBA(inputAsRGBA, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestRGBA(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
return result
|
||||
case *image.RGBA64:
|
||||
// 16-bit precision
|
||||
temp := image.NewRGBA64(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
|
||||
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestRGBA64(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestGeneric(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
return result
|
||||
case *image.Gray:
|
||||
// 8-bit precision
|
||||
temp := image.NewGray(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
|
||||
result := image.NewGray(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.Gray)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestGray(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.Gray)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestGray(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
return result
|
||||
case *image.Gray16:
|
||||
// 16-bit precision
|
||||
temp := image.NewGray16(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
|
||||
result := image.NewGray16(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.Gray16)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestGray16(input, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.Gray16)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestGray16(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
return result
|
||||
default:
|
||||
// 16-bit precision
|
||||
temp := image.NewRGBA64(image.Rect(0, 0, img.Bounds().Dy(), int(width)))
|
||||
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
|
||||
|
||||
// horizontal filter, results in transposed temporary image
|
||||
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), img.Bounds().Min.X, taps, blur, scaleX)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestGeneric(img, slice, scaleX, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// horizontal filter on transposed image, result is not transposed
|
||||
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
|
||||
wg.Add(cpus)
|
||||
for i := 0; i < cpus; i++ {
|
||||
slice := makeSlice(result, i, cpus).(*image.RGBA64)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
nearestRGBA64(temp, slice, scaleY, coeffs, offset, filterLength)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
return result
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Calculates scaling factors using old and new image dimensions.
|
||||
func calcFactors(width, height uint, oldWidth, oldHeight float64) (scaleX, scaleY float64) {
|
||||
if width == 0 {
|
||||
|
|
Loading…
Reference in New Issue
Block a user