Use replicated border in genericConverter
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@ -50,7 +50,7 @@ func replicateBorder(x, y int, rect image.Rectangle) (xx, yy int) {
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}
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func (c *genericConverter) at(x, y int) colorArray {
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r, g, b, a := c.src.At(x, y).RGBA()
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r, g, b, a := c.src.At(replicateBorder(x, y, c.src.Bounds())).RGBA()
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return colorArray{
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float32(r),
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float32(g),
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