Merge branch 'charlievieth-master'

This commit is contained in:
jst 2014-08-05 18:01:45 +02:00
commit ccddecd1bf
7 changed files with 1124 additions and 180 deletions

View File

@ -16,10 +16,7 @@ THIS SOFTWARE.
package resize
import (
"image"
"image/color"
)
import "image"
// Keep value in [0,255] range.
func clampUint8(in int32) uint8 {
@ -43,33 +40,36 @@ func clampUint16(in int64) uint16 {
return uint16(in)
}
func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []int32, filterLength int) {
func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
start := int(interpX) - filterLength/2 + 1
var rgba [4]int64
var sum int64
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
xx := start + i
if xx < oldBounds.Min.X {
xx = oldBounds.Min.X
} else if xx >= oldBounds.Max.X {
xx = oldBounds.Max.X - 1
coeff := coeffs[ci+i]
if coeff != 0 {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
break
case xi >= oldBounds.Max.X:
xi = oldBounds.Min.X
default:
xi = oldBounds.Max.X - 1
}
coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
r, g, b, a := in.At(xx, x).RGBA()
r, g, b, a := in.At(xi, x).RGBA()
rgba[0] += int64(coeff) * int64(r)
rgba[1] += int64(coeff) * int64(g)
rgba[2] += int64(coeff) * int64(b)
rgba[3] += int64(coeff) * int64(a)
sum += int64(coeff)
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
value := clampUint16(rgba[0] / sum)
@ -88,115 +88,127 @@ func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []in
}
}
func resizeRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []int16, filterLength int) {
func resizeRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []int16, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 4
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 4
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
start := int(interpX) - filterLength/2 + 1
var rgba [4]int32
var sum int32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
xx := start + i
if xx < oldBounds.Min.X {
xx = oldBounds.Min.X
} else if xx >= oldBounds.Max.X {
xx = oldBounds.Max.X - 1
coeff := coeffs[ci+i]
if coeff != 0 {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 4
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
offset := (xx - oldBounds.Min.X) * 4
rgba[0] += int32(coeff) * int32(row[offset+0])
rgba[1] += int32(coeff) * int32(row[offset+1])
rgba[2] += int32(coeff) * int32(row[offset+2])
rgba[3] += int32(coeff) * int32(row[offset+3])
rgba[0] += int32(coeff) * int32(row[xi+0])
rgba[1] += int32(coeff) * int32(row[xi+1])
rgba[2] += int32(coeff) * int32(row[xi+2])
rgba[3] += int32(coeff) * int32(row[xi+3])
sum += int32(coeff)
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4
out.Pix[offset+0] = clampUint8(rgba[0] / sum)
out.Pix[offset+1] = clampUint8(rgba[1] / sum)
out.Pix[offset+2] = clampUint8(rgba[2] / sum)
out.Pix[offset+3] = clampUint8(rgba[3] / sum)
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4
out.Pix[xo+0] = clampUint8(rgba[0] / sum)
out.Pix[xo+1] = clampUint8(rgba[1] / sum)
out.Pix[xo+2] = clampUint8(rgba[2] / sum)
out.Pix[xo+3] = clampUint8(rgba[3] / sum)
}
}
}
func resizeRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []int32, filterLength int) {
func resizeRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 8
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 8
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
start := int(interpX) - filterLength/2 + 1
var rgba [4]int64
var sum int64
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
xx := start + i
if xx < oldBounds.Min.X {
xx = oldBounds.Min.X
} else if xx >= oldBounds.Max.X {
xx = oldBounds.Max.X - 1
coeff := coeffs[ci+i]
if coeff != 0 {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 8
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
offset := (xx - oldBounds.Min.X) * 8
rgba[0] += int64(coeff) * int64(uint16(row[offset+0])<<8|uint16(row[offset+1]))
rgba[1] += int64(coeff) * int64(uint16(row[offset+2])<<8|uint16(row[offset+3]))
rgba[2] += int64(coeff) * int64(uint16(row[offset+4])<<8|uint16(row[offset+5]))
rgba[3] += int64(coeff) * int64(uint16(row[offset+6])<<8|uint16(row[offset+7]))
rgba[0] += int64(coeff) * int64(uint16(row[xi+0])<<8|uint16(row[xi+1]))
rgba[1] += int64(coeff) * int64(uint16(row[xi+2])<<8|uint16(row[xi+3]))
rgba[2] += int64(coeff) * int64(uint16(row[xi+4])<<8|uint16(row[xi+5]))
rgba[3] += int64(coeff) * int64(uint16(row[xi+6])<<8|uint16(row[xi+7]))
sum += int64(coeff)
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
value := clampUint16(rgba[0] / sum)
out.Pix[offset+0] = uint8(value >> 8)
out.Pix[offset+1] = uint8(value)
out.Pix[xo+0] = uint8(value >> 8)
out.Pix[xo+1] = uint8(value)
value = clampUint16(rgba[1] / sum)
out.Pix[offset+2] = uint8(value >> 8)
out.Pix[offset+3] = uint8(value)
out.Pix[xo+2] = uint8(value >> 8)
out.Pix[xo+3] = uint8(value)
value = clampUint16(rgba[2] / sum)
out.Pix[offset+4] = uint8(value >> 8)
out.Pix[offset+5] = uint8(value)
out.Pix[xo+4] = uint8(value >> 8)
out.Pix[xo+5] = uint8(value)
value = clampUint16(rgba[3] / sum)
out.Pix[offset+6] = uint8(value >> 8)
out.Pix[offset+7] = uint8(value)
out.Pix[xo+6] = uint8(value >> 8)
out.Pix[xo+7] = uint8(value)
}
}
}
func resizeGray(in *image.Gray, out *image.Gray, scale float64, coeffs []int16, filterLength int) {
func resizeGray(in *image.Gray, out *image.Gray, scale float64, coeffs []int16, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1)
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
start := int(interpX) - filterLength/2 + 1
var gray int32
var sum int32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
xx := start + i
if xx < oldBounds.Min.X {
xx = oldBounds.Min.X
} else if xx >= oldBounds.Max.X {
xx = oldBounds.Max.X - 1
coeff := coeffs[ci+i]
if coeff != 0 {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
break
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
offset := (xx - oldBounds.Min.X)
gray += int32(coeff) * int32(row[offset])
gray += int32(coeff) * int32(row[xi])
sum += int32(coeff)
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x - newBounds.Min.X)
out.Pix[offset] = clampUint8(gray / sum)
@ -204,31 +216,35 @@ func resizeGray(in *image.Gray, out *image.Gray, scale float64, coeffs []int16,
}
}
func resizeGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []int32, filterLength int) {
func resizeGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []int32, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 2
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 2
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
interpX := scale*(float64(y)+0.5) + float64(oldBounds.Min.X)
start := int(interpX) - filterLength/2 + 1
var gray int64
var sum int64
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
xx := start + i
if xx < oldBounds.Min.X {
xx = oldBounds.Min.X
} else if xx >= oldBounds.Max.X {
xx = oldBounds.Max.X - 1
coeff := coeffs[ci+i]
if coeff != 0 {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 2
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
coeff := coeffs[(y-newBounds.Min.Y)*filterLength+i]
offset := (xx - oldBounds.Min.X) * 2
gray += int64(coeff) * int64(uint16(row[offset+0])<<8|uint16(row[offset+1]))
gray += int64(coeff) * int64(uint16(row[xi+0])<<8|uint16(row[xi+1]))
sum += int64(coeff)
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*2
value := clampUint16(gray / sum)
@ -238,19 +254,81 @@ func resizeGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []i
}
}
func convertYCbCrToRGBA(in *image.YCbCr) *image.RGBA {
out := image.NewRGBA(in.Bounds())
for y := 0; y < out.Bounds().Dy(); y++ {
for x := 0; x < out.Bounds().Dx(); x++ {
p := out.Pix[y*out.Stride+4*x:]
yi := in.YOffset(x, y)
ci := in.COffset(x, y)
r, g, b := color.YCbCrToRGB(in.Y[yi], in.Cb[ci], in.Cr[ci])
p[0] = r
p[1] = g
p[2] = b
p[3] = 0xff
func resizeYCbCr(in *ycc, out *ycc, scale float64, coeffs []int16, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 3
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 3
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
var p [3]int32
var sum int32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
coeff := coeffs[ci+i]
if coeff != 0 {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 3
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
p[0] += int32(coeff) * int32(row[xi+0])
p[1] += int32(coeff) * int32(row[xi+1])
p[2] += int32(coeff) * int32(row[xi+2])
sum += int32(coeff)
}
}
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*3
out.Pix[xo+0] = clampUint8(p[0] / sum)
out.Pix[xo+1] = clampUint8(p[1] / sum)
out.Pix[xo+2] = clampUint8(p[2] / sum)
}
}
}
func nearestYCbCr(in *ycc, out *ycc, scale float64, coeffs []bool, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 3
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 3
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
var p [3]float32
var sum float32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
if coeffs[ci+i] {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 3
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
p[0] += float32(row[xi+0])
p[1] += float32(row[xi+1])
p[2] += float32(row[xi+2])
sum++
}
}
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*3
out.Pix[xo+0] = floatToUint8(p[0] / sum)
out.Pix[xo+1] = floatToUint8(p[1] / sum)
out.Pix[xo+2] = floatToUint8(p[2] / sum)
}
}
return out
}

View File

@ -80,37 +80,64 @@ func lanczos3(in float64) float64 {
}
// range [-256,256]
func createWeights8(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int16, int) {
func createWeights8(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int16, []int, int) {
filterLength = filterLength * int(math.Max(math.Ceil(blur*scale), 1))
filterFactor := math.Min(1./(blur*scale), 1)
coeffs := make([]int16, dy*filterLength)
start := make([]int, dy)
for y := 0; y < dy; y++ {
interpX := scale*(float64(y)+0.5) + float64(minx)
start := int(interpX) - filterLength/2 + 1
start[y] = int(interpX) - filterLength/2 + 1
interpX -= float64(start[y])
for i := 0; i < filterLength; i++ {
in := (interpX - float64(start) - float64(i)) * filterFactor
in := (interpX - float64(i)) * filterFactor
coeffs[y*filterLength+i] = int16(kernel(in) * 256)
}
}
return coeffs, filterLength
return coeffs, start, filterLength
}
// range [-65536,65536]
func createWeights16(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int32, int) {
func createWeights16(dy, minx, filterLength int, blur, scale float64, kernel func(float64) float64) ([]int32, []int, int) {
filterLength = filterLength * int(math.Max(math.Ceil(blur*scale), 1))
filterFactor := math.Min(1./(blur*scale), 1)
coeffs := make([]int32, dy*filterLength)
start := make([]int, dy)
for y := 0; y < dy; y++ {
interpX := scale*(float64(y)+0.5) + float64(minx)
start := int(interpX) - filterLength/2 + 1
start[y] = int(interpX) - filterLength/2 + 1
interpX -= float64(start[y])
for i := 0; i < filterLength; i++ {
in := (interpX - float64(start) - float64(i)) * filterFactor
in := (interpX - float64(i)) * filterFactor
coeffs[y*filterLength+i] = int32(kernel(in) * 65536)
}
}
return coeffs, filterLength
return coeffs, start, filterLength
}
func createWeightsNearest(dy, minx, filterLength int, blur, scale float64) ([]bool, []int, int) {
filterLength = filterLength * int(math.Max(math.Ceil(blur*scale), 1))
filterFactor := math.Min(1./(blur*scale), 1)
coeffs := make([]bool, dy*filterLength)
start := make([]int, dy)
for y := 0; y < dy; y++ {
interpX := scale*(float64(y)+0.5) + float64(minx)
start[y] = int(interpX) - filterLength/2 + 1
interpX -= float64(start[y])
for i := 0; i < filterLength; i++ {
in := (interpX - float64(i)) * filterFactor
if in >= -0.5 && in < 0.5 {
coeffs[y*filterLength+i] = true
} else {
coeffs[y*filterLength+i] = false
}
}
}
return coeffs, start, filterLength
}

244
nearest.go Normal file
View File

@ -0,0 +1,244 @@
/*
Copyright (c) 2014, Charlie Vieth <charlie.vieth@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
*/
package resize
import "image"
func floatToUint8(x float32) uint8 {
// Nearest-neighbor values are always
// positive no need to check lower-bound.
if x > 0xfe {
return 0xff
}
return uint8(x)
}
func floatToUint16(x float32) uint16 {
if x > 0xfffe {
return 0xffff
}
return uint16(x)
}
func nearestGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []bool, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
var rgba [4]float32
var sum float32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
if coeffs[ci+i] {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
break
case xi >= oldBounds.Max.X:
xi = oldBounds.Min.X
default:
xi = oldBounds.Max.X - 1
}
r, g, b, a := in.At(xi, x).RGBA()
rgba[0] += float32(r)
rgba[1] += float32(g)
rgba[2] += float32(b)
rgba[3] += float32(a)
sum++
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
value := floatToUint16(rgba[0] / sum)
out.Pix[offset+0] = uint8(value >> 8)
out.Pix[offset+1] = uint8(value)
value = floatToUint16(rgba[1] / sum)
out.Pix[offset+2] = uint8(value >> 8)
out.Pix[offset+3] = uint8(value)
value = floatToUint16(rgba[2] / sum)
out.Pix[offset+4] = uint8(value >> 8)
out.Pix[offset+5] = uint8(value)
value = floatToUint16(rgba[3] / sum)
out.Pix[offset+6] = uint8(value >> 8)
out.Pix[offset+7] = uint8(value)
}
}
}
func nearestRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []bool, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 4
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 4
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
var rgba [4]float32
var sum float32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
if coeffs[ci+i] {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 4
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
rgba[0] += float32(row[xi+0])
rgba[1] += float32(row[xi+1])
rgba[2] += float32(row[xi+2])
rgba[3] += float32(row[xi+3])
sum++
}
}
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4
out.Pix[xo+0] = floatToUint8(rgba[0] / sum)
out.Pix[xo+1] = floatToUint8(rgba[1] / sum)
out.Pix[xo+2] = floatToUint8(rgba[2] / sum)
out.Pix[xo+3] = floatToUint8(rgba[3] / sum)
}
}
}
func nearestRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []bool, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 8
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 8
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
var rgba [4]float32
var sum float32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
if coeffs[ci+i] {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 8
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
rgba[0] += float32(uint16(row[xi+0])<<8 | uint16(row[xi+1]))
rgba[1] += float32(uint16(row[xi+2])<<8 | uint16(row[xi+3]))
rgba[2] += float32(uint16(row[xi+4])<<8 | uint16(row[xi+5]))
rgba[3] += float32(uint16(row[xi+6])<<8 | uint16(row[xi+7]))
sum++
}
}
xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8
value := floatToUint16(rgba[0] / sum)
out.Pix[xo+0] = uint8(value >> 8)
out.Pix[xo+1] = uint8(value)
value = floatToUint16(rgba[1] / sum)
out.Pix[xo+2] = uint8(value >> 8)
out.Pix[xo+3] = uint8(value)
value = floatToUint16(rgba[2] / sum)
out.Pix[xo+4] = uint8(value >> 8)
out.Pix[xo+5] = uint8(value)
value = floatToUint16(rgba[3] / sum)
out.Pix[xo+6] = uint8(value >> 8)
out.Pix[xo+7] = uint8(value)
}
}
}
func nearestGray(in *image.Gray, out *image.Gray, scale float64, coeffs []bool, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1)
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
var gray float32
var sum float32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
if coeffs[ci+i] {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
break
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
gray += float32(row[xi])
sum++
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x - newBounds.Min.X)
out.Pix[offset] = floatToUint8(gray / sum)
}
}
}
func nearestGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []bool, offset []int, filterLength int) {
oldBounds := in.Bounds()
newBounds := out.Bounds()
minX := oldBounds.Min.X * 2
maxX := (oldBounds.Max.X - oldBounds.Min.X - 1) * 2
for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
row := in.Pix[(x-oldBounds.Min.Y)*in.Stride:]
for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
var gray float32
var sum float32
start := offset[y]
ci := (y - newBounds.Min.Y) * filterLength
for i := 0; i < filterLength; i++ {
if coeffs[ci+i] {
xi := start + i
switch {
case uint(xi) < uint(oldBounds.Max.X):
xi *= 2
case xi >= oldBounds.Max.X:
xi = maxX
default:
xi = minX
}
gray += float32(uint16(row[xi+0])<<8 | uint16(row[xi+1]))
sum++
}
}
offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*2
value := floatToUint16(gray / sum)
out.Pix[offset+0] = uint8(value >> 8)
out.Pix[offset+1] = uint8(value)
}
}
}

57
nearest_test.go Normal file
View File

@ -0,0 +1,57 @@
/*
Copyright (c) 2014, Charlie Vieth <charlie.vieth@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
*/
package resize
import "testing"
func Test_FloatToUint8(t *testing.T) {
var testData = []struct {
in float32
expected uint8
}{
{0, 0},
{255, 255},
{128, 128},
{1, 1},
{256, 255},
}
for _, test := range testData {
actual := floatToUint8(test.in)
if actual != test.expected {
t.Fail()
}
}
}
func Test_FloatToUint16(t *testing.T) {
var testData = []struct {
in float32
expected uint16
}{
{0, 0},
{65535, 65535},
{128, 128},
{1, 1},
{65536, 65535},
}
for _, test := range testData {
actual := floatToUint16(test.in)
if actual != test.expected {
t.Fail()
}
}
}

305
resize.go
View File

@ -33,36 +33,41 @@ import (
// An InterpolationFunction provides the parameters that describe an
// interpolation kernel. It returns the number of samples to take
// and the kernel function to use for sampling.
type InterpolationFunction func() (int, func(float64) float64)
type InterpolationFunction int
// Nearest-neighbor interpolation
func NearestNeighbor() (int, func(float64) float64) {
return 2, nearest
}
// InterpolationFunction constants
const (
// Nearest-neighbor interpolation
NearestNeighbor InterpolationFunction = iota
// Bilinear interpolation
Bilinear
// Bicubic interpolation (with cubic hermite spline)
Bicubic
// Mitchell-Netravali interpolation
MitchellNetravali
// Lanczos interpolation (a=2)
Lanczos2
// Lanczos interpolation (a=3)
Lanczos3
)
// Bilinear interpolation
func Bilinear() (int, func(float64) float64) {
// kernal, returns an InterpolationFunctions taps and kernel.
func (i InterpolationFunction) kernel() (int, func(float64) float64) {
switch i {
case Bilinear:
return 2, linear
}
// Bicubic interpolation (with cubic hermite spline)
func Bicubic() (int, func(float64) float64) {
case Bicubic:
return 4, cubic
}
// Mitchell-Netravali interpolation
func MitchellNetravali() (int, func(float64) float64) {
case MitchellNetravali:
return 4, mitchellnetravali
}
// Lanczos interpolation (a=2)
func Lanczos2() (int, func(float64) float64) {
case Lanczos2:
return 4, lanczos2
}
// Lanczos interpolation (a=3)
func Lanczos3() (int, func(float64) float64) {
case Lanczos3:
return 6, lanczos3
default:
// Default to NearestNeighbor.
return 2, nearest
}
}
// values <1 will sharpen the image
@ -81,8 +86,11 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
if height == 0 {
height = uint(0.7 + float64(img.Bounds().Dy())/scaleY)
}
if interp == NearestNeighbor {
return resizeNearest(width, height, scaleX, scaleY, img, interp)
}
taps, kernel := interp()
taps, kernel := interp.kernel()
cpus := runtime.NumCPU()
wg := sync.WaitGroup{}
@ -95,25 +103,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
result := image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
coeffs, offset, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.RGBA)
go func() {
defer wg.Done()
resizeRGBA(input, slice, scaleX, coeffs, filterLength)
resizeRGBA(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
coeffs, offset, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.RGBA)
go func() {
defer wg.Done()
resizeRGBA(temp, slice, scaleY, coeffs, filterLength)
resizeRGBA(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
@ -121,60 +129,58 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
case *image.YCbCr:
// 8-bit precision
// accessing the YCbCr arrays in a tight loop is slow.
// converting the image before filtering will improve performance.
inputAsRGBA := convertYCbCrToRGBA(input)
temp := image.NewRGBA(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
result := image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
// converting the image to ycc increases performance by 2x.
temp := newYCC(image.Rect(0, 0, input.Bounds().Dy(), int(width)), input.SubsampleRatio)
result := newYCC(image.Rect(0, 0, int(width), int(height)), input.SubsampleRatio)
// horizontal filter, results in transposed temporary image
coeffs, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
coeffs, offset, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
in := imageYCbCrToYCC(input)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.RGBA)
slice := makeSlice(temp, i, cpus).(*ycc)
go func() {
defer wg.Done()
resizeRGBA(inputAsRGBA, slice, scaleX, coeffs, filterLength)
resizeYCbCr(in, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
coeffs, offset, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.RGBA)
slice := makeSlice(result, i, cpus).(*ycc)
go func() {
defer wg.Done()
resizeRGBA(temp, slice, scaleY, coeffs, filterLength)
resizeYCbCr(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
return result
return result.YCbCr()
case *image.RGBA64:
// 16-bit precision
temp := image.NewRGBA64(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
coeffs, offset, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
resizeRGBA64(input, slice, scaleX, coeffs, filterLength)
resizeRGBA64(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
coeffs, offset, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
resizeGeneric(temp, slice, scaleY, coeffs, filterLength)
resizeGeneric(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
@ -185,25 +191,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
result := image.NewGray(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
coeffs, offset, filterLength := createWeights8(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.Gray)
go func() {
defer wg.Done()
resizeGray(input, slice, scaleX, coeffs, filterLength)
resizeGray(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
coeffs, offset, filterLength = createWeights8(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.Gray)
go func() {
defer wg.Done()
resizeGray(temp, slice, scaleY, coeffs, filterLength)
resizeGray(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
@ -214,25 +220,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
result := image.NewGray16(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
coeffs, offset, filterLength := createWeights16(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.Gray16)
go func() {
defer wg.Done()
resizeGray16(input, slice, scaleX, coeffs, filterLength)
resizeGray16(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
coeffs, offset, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.Gray16)
go func() {
defer wg.Done()
resizeGray16(temp, slice, scaleY, coeffs, filterLength)
resizeGray16(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
@ -243,25 +249,25 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, filterLength := createWeights16(temp.Bounds().Dy(), img.Bounds().Min.X, taps, blur, scaleX, kernel)
coeffs, offset, filterLength := createWeights16(temp.Bounds().Dy(), img.Bounds().Min.X, taps, blur, scaleX, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
resizeGeneric(img, slice, scaleX, coeffs, filterLength)
resizeGeneric(img, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
coeffs, offset, filterLength = createWeights16(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY, kernel)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
resizeRGBA64(temp, slice, scaleY, coeffs, filterLength)
resizeRGBA64(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
@ -269,6 +275,191 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
}
}
func resizeNearest(width, height uint, scaleX, scaleY float64, img image.Image, interp InterpolationFunction) image.Image {
taps, _ := interp.kernel()
cpus := runtime.NumCPU()
wg := sync.WaitGroup{}
switch input := img.(type) {
case *image.RGBA:
// 8-bit precision
temp := image.NewRGBA(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
result := image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.RGBA)
go func() {
defer wg.Done()
nearestRGBA(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.RGBA)
go func() {
defer wg.Done()
nearestRGBA(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
return result
case *image.YCbCr:
// 8-bit precision
// accessing the YCbCr arrays in a tight loop is slow.
// converting the image to ycc increases performance by 2x.
temp := newYCC(image.Rect(0, 0, input.Bounds().Dy(), int(width)), input.SubsampleRatio)
result := newYCC(image.Rect(0, 0, int(width), int(height)), input.SubsampleRatio)
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
in := imageYCbCrToYCC(input)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*ycc)
go func() {
defer wg.Done()
nearestYCbCr(in, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*ycc)
go func() {
defer wg.Done()
nearestYCbCr(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
return result.YCbCr()
case *image.RGBA64:
// 16-bit precision
temp := image.NewRGBA64(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
nearestRGBA64(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
nearestGeneric(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
return result
case *image.Gray:
// 8-bit precision
temp := image.NewGray(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
result := image.NewGray(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.Gray)
go func() {
defer wg.Done()
nearestGray(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.Gray)
go func() {
defer wg.Done()
nearestGray(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
return result
case *image.Gray16:
// 16-bit precision
temp := image.NewGray16(image.Rect(0, 0, input.Bounds().Dy(), int(width)))
result := image.NewGray16(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), input.Bounds().Min.X, taps, blur, scaleX)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.Gray16)
go func() {
defer wg.Done()
nearestGray16(input, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.Gray16)
go func() {
defer wg.Done()
nearestGray16(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
return result
default:
// 16-bit precision
temp := image.NewRGBA64(image.Rect(0, 0, img.Bounds().Dy(), int(width)))
result := image.NewRGBA64(image.Rect(0, 0, int(width), int(height)))
// horizontal filter, results in transposed temporary image
coeffs, offset, filterLength := createWeightsNearest(temp.Bounds().Dy(), img.Bounds().Min.X, taps, blur, scaleX)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(temp, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
nearestGeneric(img, slice, scaleX, coeffs, offset, filterLength)
}()
}
wg.Wait()
// horizontal filter on transposed image, result is not transposed
coeffs, offset, filterLength = createWeightsNearest(result.Bounds().Dy(), temp.Bounds().Min.X, taps, blur, scaleY)
wg.Add(cpus)
for i := 0; i < cpus; i++ {
slice := makeSlice(result, i, cpus).(*image.RGBA64)
go func() {
defer wg.Done()
nearestRGBA64(temp, slice, scaleY, coeffs, offset, filterLength)
}()
}
wg.Wait()
return result
}
}
// Calculates scaling factors using old and new image dimensions.
func calcFactors(width, height uint, oldWidth, oldHeight float64) (scaleX, scaleY float64) {
if width == 0 {

226
ycc.go Normal file
View File

@ -0,0 +1,226 @@
/*
Copyright (c) 2014, Charlie Vieth <charlie.vieth@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
*/
package resize
import (
"image"
"image/color"
)
// ycc is an in memory YCbCr image. The Y, Cb and Cr samples are held in a
// single slice to increase resizing performance.
type ycc struct {
// Pix holds the image's pixels, in Y, Cb, Cr order. The pixel at
// (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*3].
Pix []uint8
// Stride is the Pix stride (in bytes) between vertically adjacent pixels.
Stride int
// Rect is the image's bounds.
Rect image.Rectangle
// SubsampleRatio is the subsample ratio of the original YCbCr image.
SubsampleRatio image.YCbCrSubsampleRatio
}
// PixOffset returns the index of the first element of Pix that corresponds to
// the pixel at (x, y).
func (p *ycc) PixOffset(x, y int) int {
return (y * p.Stride) + (x * 3)
}
func (p *ycc) Bounds() image.Rectangle {
return p.Rect
}
func (p *ycc) ColorModel() color.Model {
return color.YCbCrModel
}
func (p *ycc) At(x, y int) color.Color {
if !(image.Point{x, y}.In(p.Rect)) {
return color.YCbCr{}
}
i := p.PixOffset(x, y)
return color.YCbCr{
p.Pix[i+0],
p.Pix[i+1],
p.Pix[i+2],
}
}
func (p *ycc) Opaque() bool {
return true
}
// SubImage returns an image representing the portion of the image p visible
// through r. The returned value shares pixels with the original image.
func (p *ycc) SubImage(r image.Rectangle) image.Image {
r = r.Intersect(p.Rect)
if r.Empty() {
return &ycc{SubsampleRatio: p.SubsampleRatio}
}
i := p.PixOffset(r.Min.X, r.Min.Y)
return &ycc{
Pix: p.Pix[i:],
Stride: p.Stride,
Rect: r,
SubsampleRatio: p.SubsampleRatio,
}
}
// newYCC returns a new ycc with the given bounds and subsample ratio.
func newYCC(r image.Rectangle, s image.YCbCrSubsampleRatio) *ycc {
w, h := r.Dx(), r.Dy()
buf := make([]uint8, 3*w*h)
return &ycc{Pix: buf, Stride: 3 * w, Rect: r, SubsampleRatio: s}
}
// YCbCr converts ycc to a YCbCr image with the same subsample ratio
// as the YCbCr image that ycc was generated from.
func (p *ycc) YCbCr() *image.YCbCr {
ycbcr := image.NewYCbCr(p.Rect, p.SubsampleRatio)
var off int
switch ycbcr.SubsampleRatio {
case image.YCbCrSubsampleRatio422:
for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
cy := (y - ycbcr.Rect.Min.Y) * ycbcr.CStride
for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
xx := (x - ycbcr.Rect.Min.X)
yi := yy + xx
ci := cy + xx/2
ycbcr.Y[yi] = p.Pix[off+0]
ycbcr.Cb[ci] = p.Pix[off+1]
ycbcr.Cr[ci] = p.Pix[off+2]
off += 3
}
}
case image.YCbCrSubsampleRatio420:
for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
cy := (y/2 - ycbcr.Rect.Min.Y/2) * ycbcr.CStride
for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
xx := (x - ycbcr.Rect.Min.X)
yi := yy + xx
ci := cy + xx/2
ycbcr.Y[yi] = p.Pix[off+0]
ycbcr.Cb[ci] = p.Pix[off+1]
ycbcr.Cr[ci] = p.Pix[off+2]
off += 3
}
}
case image.YCbCrSubsampleRatio440:
for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
cy := (y/2 - ycbcr.Rect.Min.Y/2) * ycbcr.CStride
for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
xx := (x - ycbcr.Rect.Min.X)
yi := yy + xx
ci := cy + xx
ycbcr.Y[yi] = p.Pix[off+0]
ycbcr.Cb[ci] = p.Pix[off+1]
ycbcr.Cr[ci] = p.Pix[off+2]
off += 3
}
}
default:
// Default to 4:4:4 subsampling.
for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
cy := (y - ycbcr.Rect.Min.Y) * ycbcr.CStride
for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
xx := (x - ycbcr.Rect.Min.X)
yi := yy + xx
ci := cy + xx
ycbcr.Y[yi] = p.Pix[off+0]
ycbcr.Cb[ci] = p.Pix[off+1]
ycbcr.Cr[ci] = p.Pix[off+2]
off += 3
}
}
}
return ycbcr
}
// imageYCbCrToYCC converts a YCbCr image to a ycc image for resizing.
func imageYCbCrToYCC(in *image.YCbCr) *ycc {
w, h := in.Rect.Dx(), in.Rect.Dy()
buf := make([]uint8, 3*w*h)
p := ycc{Pix: buf, Stride: 3 * w, Rect: in.Rect, SubsampleRatio: in.SubsampleRatio}
var off int
switch in.SubsampleRatio {
case image.YCbCrSubsampleRatio422:
for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
yy := (y - in.Rect.Min.Y) * in.YStride
cy := (y - in.Rect.Min.Y) * in.CStride
for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
xx := (x - in.Rect.Min.X)
yi := yy + xx
ci := cy + xx/2
p.Pix[off+0] = in.Y[yi]
p.Pix[off+1] = in.Cb[ci]
p.Pix[off+2] = in.Cr[ci]
off += 3
}
}
case image.YCbCrSubsampleRatio420:
for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
yy := (y - in.Rect.Min.Y) * in.YStride
cy := (y/2 - in.Rect.Min.Y/2) * in.CStride
for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
xx := (x - in.Rect.Min.X)
yi := yy + xx
ci := cy + xx/2
p.Pix[off+0] = in.Y[yi]
p.Pix[off+1] = in.Cb[ci]
p.Pix[off+2] = in.Cr[ci]
off += 3
}
}
case image.YCbCrSubsampleRatio440:
for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
yy := (y - in.Rect.Min.Y) * in.YStride
cy := (y/2 - in.Rect.Min.Y/2) * in.CStride
for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
xx := (x - in.Rect.Min.X)
yi := yy + xx
ci := cy + xx
p.Pix[off+0] = in.Y[yi]
p.Pix[off+1] = in.Cb[ci]
p.Pix[off+2] = in.Cr[ci]
off += 3
}
}
default:
// Default to 4:4:4 subsampling.
for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
yy := (y - in.Rect.Min.Y) * in.YStride
cy := (y - in.Rect.Min.Y) * in.CStride
for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
xx := (x - in.Rect.Min.X)
yi := yy + xx
ci := cy + xx
p.Pix[off+0] = in.Y[yi]
p.Pix[off+1] = in.Cb[ci]
p.Pix[off+2] = in.Cr[ci]
off += 3
}
}
}
return &p
}

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/*
Copyright (c) 2014, Charlie Vieth <charlie.vieth@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
*/
package resize
import (
"image"
"testing"
)
type Image interface {
image.Image
SubImage(image.Rectangle) image.Image
}
func TestImage(t *testing.T) {
testImage := []Image{
newYCC(image.Rect(0, 0, 10, 10), image.YCbCrSubsampleRatio420),
newYCC(image.Rect(0, 0, 10, 10), image.YCbCrSubsampleRatio422),
newYCC(image.Rect(0, 0, 10, 10), image.YCbCrSubsampleRatio440),
newYCC(image.Rect(0, 0, 10, 10), image.YCbCrSubsampleRatio444),
}
for _, m := range testImage {
if !image.Rect(0, 0, 10, 10).Eq(m.Bounds()) {
t.Errorf("%T: want bounds %v, got %v",
m, image.Rect(0, 0, 10, 10), m.Bounds())
continue
}
m = m.SubImage(image.Rect(3, 2, 9, 8)).(Image)
if !image.Rect(3, 2, 9, 8).Eq(m.Bounds()) {
t.Errorf("%T: sub-image want bounds %v, got %v",
m, image.Rect(3, 2, 9, 8), m.Bounds())
continue
}
// Test that taking an empty sub-image starting at a corner does not panic.
m.SubImage(image.Rect(0, 0, 0, 0))
m.SubImage(image.Rect(10, 0, 10, 0))
m.SubImage(image.Rect(0, 10, 0, 10))
m.SubImage(image.Rect(10, 10, 10, 10))
}
}
func TestConvertYCbCr(t *testing.T) {
testImage := []Image{
image.NewYCbCr(image.Rect(0, 0, 50, 50), image.YCbCrSubsampleRatio420),
image.NewYCbCr(image.Rect(0, 0, 50, 50), image.YCbCrSubsampleRatio422),
image.NewYCbCr(image.Rect(0, 0, 50, 50), image.YCbCrSubsampleRatio440),
image.NewYCbCr(image.Rect(0, 0, 50, 50), image.YCbCrSubsampleRatio444),
}
for _, img := range testImage {
m := img.(*image.YCbCr)
for y := m.Rect.Min.Y; y < m.Rect.Max.Y; y++ {
for x := m.Rect.Min.X; x < m.Rect.Max.X; x++ {
yi := m.YOffset(x, y)
ci := m.COffset(x, y)
m.Y[yi] = uint8(16*y + x)
m.Cb[ci] = uint8(y + 16*x)
m.Cr[ci] = uint8(y + 16*x)
}
}
// test conversion from YCbCr to ycc
yc := imageYCbCrToYCC(m)
for y := m.Rect.Min.Y; y < m.Rect.Max.Y; y++ {
for x := m.Rect.Min.X; x < m.Rect.Max.X; x++ {
ystride := 3 * (m.Rect.Max.X - m.Rect.Min.X)
xstride := 3
yi := m.YOffset(x, y)
ci := m.COffset(x, y)
si := (y * ystride) + (x * xstride)
if m.Y[yi] != yc.Pix[si] {
t.Errorf("Err Y - found: %d expected: %d x: %d y: %d yi: %d si: %d",
m.Y[yi], yc.Pix[si], x, y, yi, si)
}
if m.Cb[ci] != yc.Pix[si+1] {
t.Errorf("Err Cb - found: %d expected: %d x: %d y: %d ci: %d si: %d",
m.Cb[ci], yc.Pix[si+1], x, y, ci, si+1)
}
if m.Cr[ci] != yc.Pix[si+2] {
t.Errorf("Err Cr - found: %d expected: %d x: %d y: %d ci: %d si: %d",
m.Cr[ci], yc.Pix[si+2], x, y, ci, si+2)
}
}
}
// test conversion from ycc back to YCbCr
ym := yc.YCbCr()
for y := m.Rect.Min.Y; y < m.Rect.Max.Y; y++ {
for x := m.Rect.Min.X; x < m.Rect.Max.X; x++ {
yi := m.YOffset(x, y)
ci := m.COffset(x, y)
if m.Y[yi] != ym.Y[yi] {
t.Errorf("Err Y - found: %d expected: %d x: %d y: %d yi: %d",
m.Y[yi], ym.Y[yi], x, y, yi)
}
if m.Cb[ci] != ym.Cb[ci] {
t.Errorf("Err Cb - found: %d expected: %d x: %d y: %d ci: %d",
m.Cb[ci], ym.Cb[ci], x, y, ci)
}
if m.Cr[ci] != ym.Cr[ci] {
t.Errorf("Err Cr - found: %d expected: %d x: %d y: %d ci: %d",
m.Cr[ci], ym.Cr[ci], x, y, ci)
}
}
}
}
}