Merge branch 'charlievieth-master'
This commit is contained in:
commit
4b952c4b95
45
converter.go
45
converter.go
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@ -20,24 +20,27 @@ import "image"
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// Keep value in [0,255] range.
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func clampUint8(in int32) uint8 {
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if in < 0 {
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return 0
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// casting a negative int to an uint will result in an overflown large int.
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// this behavior will be exploited here and in other functions to archive
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// a higher performance.
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if uint32(in) < 256 {
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return uint8(in)
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}
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if in > 255 {
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return 255
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}
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return uint8(in)
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return 0
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}
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// Keep value in [0,65535] range.
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func clampUint16(in int64) uint16 {
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if in < 0 {
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return 0
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if uint64(in) < 65536 {
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return uint16(in)
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}
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if in > 65535 {
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return 65535
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}
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return uint16(in)
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return 0
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}
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func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
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@ -102,12 +105,12 @@ func resizeRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []int16,
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if coeff != 0 {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 4
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case xi >= maxX:
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xi = 4 * maxX
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default:
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xi *= 4
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xi = 0
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}
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rgba[0] += int32(coeff) * int32(row[xi+0])
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rgba[1] += int32(coeff) * int32(row[xi+1])
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@ -142,12 +145,12 @@ func resizeRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []i
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if coeff != 0 {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 8
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case xi >= maxX:
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xi = 8 * maxX
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default:
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xi *= 8
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xi = 0
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}
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rgba[0] += int64(coeff) * int64(uint16(row[xi+0])<<8|uint16(row[xi+1]))
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rgba[1] += int64(coeff) * int64(uint16(row[xi+2])<<8|uint16(row[xi+3]))
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@ -222,12 +225,12 @@ func resizeGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []i
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if coeff != 0 {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 2
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case xi >= maxX:
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xi = 2 * maxX
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default:
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xi *= 2
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xi = 0
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}
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gray += int64(coeff) * int64(uint16(row[xi+0])<<8|uint16(row[xi+1]))
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sum += int64(coeff)
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@ -258,12 +261,12 @@ func resizeYCbCr(in *ycc, out *ycc, scale float64, coeffs []int16, offset []int,
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if coeff != 0 {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 3
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case xi >= maxX:
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xi = 3 * maxX
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default:
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xi *= 3
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xi = 0
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}
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p[0] += int32(coeff) * int32(row[xi+0])
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p[1] += int32(coeff) * int32(row[xi+1])
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@ -295,12 +298,12 @@ func nearestYCbCr(in *ycc, out *ycc, scale float64, coeffs []bool, offset []int,
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if coeffs[ci+i] {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 3
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case xi >= maxX:
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xi = 3 * maxX
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default:
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xi *= 3
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xi = 0
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}
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p[0] += float32(row[xi+0])
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p[1] += float32(row[xi+1])
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18
nearest.go
18
nearest.go
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@ -94,12 +94,12 @@ func nearestRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []bool,
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if coeffs[ci+i] {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 4
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case xi >= maxX:
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xi = 4 * maxX
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default:
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xi *= 4
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xi = 0
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}
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rgba[0] += float32(row[xi+0])
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rgba[1] += float32(row[xi+1])
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@ -133,12 +133,12 @@ func nearestRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []
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if coeffs[ci+i] {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 8
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case xi >= maxX:
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xi = 8 * maxX
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default:
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xi *= 8
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xi = 0
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}
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rgba[0] += float32(uint16(row[xi+0])<<8 | uint16(row[xi+1]))
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rgba[1] += float32(uint16(row[xi+2])<<8 | uint16(row[xi+3]))
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@ -211,12 +211,12 @@ func nearestGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []
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if coeffs[ci+i] {
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xi := start + i
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switch {
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case xi < 0:
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xi = 0
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case uint(xi) < uint(maxX):
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xi *= 2
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case xi >= maxX:
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xi = 2 * maxX
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default:
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xi *= 2
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xi = 0
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}
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gray += float32(uint16(row[xi+0])<<8 | uint16(row[xi+1]))
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sum++
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@ -97,7 +97,7 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
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}
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taps, kernel := interp.kernel()
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cpus := runtime.NumCPU()
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cpus := runtime.GOMAXPROCS(0)
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wg := sync.WaitGroup{}
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// Generic access to image.Image is slow in tight loops.
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@ -283,7 +283,7 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
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func resizeNearest(width, height uint, scaleX, scaleY float64, img image.Image, interp InterpolationFunction) image.Image {
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taps, _ := interp.kernel()
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cpus := runtime.NumCPU()
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cpus := runtime.GOMAXPROCS(0)
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wg := sync.WaitGroup{}
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switch input := img.(type) {
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115
resize_test.go
115
resize_test.go
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@ -85,56 +85,105 @@ func Test_SameSizeReturnsOriginal(t *testing.T) {
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}
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}
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func Benchmark_BigResizeLanczos3(b *testing.B) {
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var m image.Image
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const (
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// Use a small image size for benchmarks. We don't want memory performance
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// to affect the benchmark results.
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benchMaxX = 250
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benchMaxY = 250
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// Resize values near the original size require increase the amount of time
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// resize spends converting the image.
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benchWidth = 200
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benchHeight = 200
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)
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func benchRGBA(b *testing.B, interp InterpolationFunction) {
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m := image.NewRGBA(image.Rect(0, 0, benchMaxX, benchMaxY))
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// Initialize m's pixels to create a non-uniform image.
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for y := m.Rect.Min.Y; y < m.Rect.Max.Y; y++ {
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for x := m.Rect.Min.X; x < m.Rect.Max.X; x++ {
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i := m.PixOffset(x, y)
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m.Pix[i+0] = uint8(y + 4*x)
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m.Pix[i+1] = uint8(y + 4*x)
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m.Pix[i+2] = uint8(y + 4*x)
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m.Pix[i+3] = uint8(4*y + x)
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}
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}
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var out image.Image
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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m = Resize(1000, 1000, img, Lanczos3)
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out = Resize(benchWidth, benchHeight, m, interp)
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}
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m.At(0, 0)
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out.At(0, 0)
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}
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func Benchmark_Reduction(b *testing.B) {
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largeImg := image.NewRGBA(image.Rect(0, 0, 1000, 1000))
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// The names of some interpolation functions are truncated so that the columns
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// of 'go test -bench' line up.
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func Benchmark_Nearest_RGBA(b *testing.B) {
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benchRGBA(b, NearestNeighbor)
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}
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var m image.Image
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func Benchmark_Bilinear_RGBA(b *testing.B) {
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benchRGBA(b, Bilinear)
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}
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func Benchmark_Bicubic_RGBA(b *testing.B) {
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benchRGBA(b, Bicubic)
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}
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func Benchmark_Mitchell_RGBA(b *testing.B) {
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benchRGBA(b, MitchellNetravali)
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}
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func Benchmark_Lanczos2_RGBA(b *testing.B) {
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benchRGBA(b, Lanczos2)
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}
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func Benchmark_Lanczos3_RGBA(b *testing.B) {
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benchRGBA(b, Lanczos3)
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}
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func benchYCbCr(b *testing.B, interp InterpolationFunction) {
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m := image.NewYCbCr(image.Rect(0, 0, benchMaxX, benchMaxY), image.YCbCrSubsampleRatio422)
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// Initialize m's pixels to create a non-uniform image.
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for y := m.Rect.Min.Y; y < m.Rect.Max.Y; y++ {
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for x := m.Rect.Min.X; x < m.Rect.Max.X; x++ {
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yi := m.YOffset(x, y)
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ci := m.COffset(x, y)
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m.Y[yi] = uint8(16*y + x)
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m.Cb[ci] = uint8(y + 16*x)
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m.Cr[ci] = uint8(y + 16*x)
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}
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}
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var out image.Image
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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m = Resize(300, 300, largeImg, Bicubic)
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out = Resize(benchWidth, benchHeight, m, interp)
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}
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m.At(0, 0)
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out.At(0, 0)
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}
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// Benchmark resize of 16 MPix jpeg image to 800px width.
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func jpegThumb(b *testing.B, interp InterpolationFunction) {
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input := image.NewYCbCr(image.Rect(0, 0, 4896, 3264), image.YCbCrSubsampleRatio422)
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var output image.Image
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for i := 0; i < b.N; i++ {
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output = Resize(800, 0, input, interp)
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func Benchmark_Nearest_YCC(b *testing.B) {
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benchYCbCr(b, NearestNeighbor)
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}
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output.At(0, 0)
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func Benchmark_Bilinear_YCC(b *testing.B) {
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benchYCbCr(b, Bilinear)
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}
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func Benchmark_LargeJpegThumbNearestNeighbor(b *testing.B) {
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jpegThumb(b, NearestNeighbor)
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func Benchmark_Bicubic_YCC(b *testing.B) {
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benchYCbCr(b, Bicubic)
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}
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func Benchmark_LargeJpegThumbBilinear(b *testing.B) {
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jpegThumb(b, Bilinear)
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func Benchmark_Mitchell_YCC(b *testing.B) {
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benchYCbCr(b, MitchellNetravali)
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}
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func Benchmark_LargeJpegThumbBicubic(b *testing.B) {
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jpegThumb(b, Bicubic)
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func Benchmark_Lanczos2_YCC(b *testing.B) {
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benchYCbCr(b, Lanczos2)
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}
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func Benchmark_LargeJpegThumbMitchellNetravali(b *testing.B) {
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jpegThumb(b, MitchellNetravali)
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}
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func Benchmark_LargeJpegThumbLanczos2(b *testing.B) {
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jpegThumb(b, Lanczos2)
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}
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func Benchmark_LargeJpegThumbLanczos3(b *testing.B) {
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jpegThumb(b, Lanczos3)
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func Benchmark_Lanczos3_YCC(b *testing.B) {
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benchYCbCr(b, Lanczos3)
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}
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