134 lines
3.2 KiB
Go
134 lines
3.2 KiB
Go
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/*
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Copyright (c) 2012, Jan Schlicht <jan.schlicht@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any purpose
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with or without fee is hereby granted, provided that the above copyright notice
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and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
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REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
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INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
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THIS SOFTWARE.
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*/
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package resize
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import (
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"image"
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"image/color"
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)
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type colorArray [4]float32
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// converter allows to retrieve
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// a colorArray for points of an image
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type converter interface {
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at(x, y int) colorArray
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}
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type genericConverter struct {
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src image.Image
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}
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func (c *genericConverter) at(x, y int) colorArray {
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r, g, b, a := c.src.At(x, y).RGBA()
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return colorArray{
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float32(r),
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float32(g),
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float32(b),
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float32(a),
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}
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}
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type rgbaConverter struct {
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src *image.RGBA
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}
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func (c *rgbaConverter) at(x, y int) colorArray {
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if !(image.Point{x, y}.In(c.src.Rect)) {
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return colorArray{0, 0, 0, 0}
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}
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i := c.src.PixOffset(x, y)
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return colorArray{
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float32(uint16(c.src.Pix[i+0])<<8 | uint16(c.src.Pix[i+0])),
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float32(uint16(c.src.Pix[i+1])<<8 | uint16(c.src.Pix[i+1])),
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float32(uint16(c.src.Pix[i+2])<<8 | uint16(c.src.Pix[i+2])),
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float32(uint16(c.src.Pix[i+3])<<8 | uint16(c.src.Pix[i+3])),
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}
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}
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type rgba64Converter struct {
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src *image.RGBA64
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}
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func (c *rgba64Converter) at(x, y int) colorArray {
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if !(image.Point{x, y}.In(c.src.Rect)) {
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return colorArray{0, 0, 0, 0}
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}
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i := c.src.PixOffset(x, y)
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return colorArray{
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float32(uint16(c.src.Pix[i+0])<<8 | uint16(c.src.Pix[i+1])),
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float32(uint16(c.src.Pix[i+2])<<8 | uint16(c.src.Pix[i+3])),
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float32(uint16(c.src.Pix[i+4])<<8 | uint16(c.src.Pix[i+5])),
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float32(uint16(c.src.Pix[i+6])<<8 | uint16(c.src.Pix[i+7])),
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}
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}
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type grayConverter struct {
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src *image.Gray
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}
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func (c *grayConverter) at(x, y int) colorArray {
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if !(image.Point{x, y}.In(c.src.Rect)) {
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return colorArray{0, 0, 0, 0}
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}
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i := c.src.PixOffset(x, y)
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g := float32(uint16(c.src.Pix[i])<<8 | uint16(c.src.Pix[i]))
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return colorArray{
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g,
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g,
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g,
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float32(0xffff),
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}
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}
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type gray16Converter struct {
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src *image.Gray16
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}
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func (c *gray16Converter) at(x, y int) colorArray {
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if !(image.Point{x, y}.In(c.src.Rect)) {
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return colorArray{0, 0, 0, 0}
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}
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i := c.src.PixOffset(x, y)
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g := float32(uint16(c.src.Pix[i+0])<<8 | uint16(c.src.Pix[i+1]))
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return colorArray{
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g,
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g,
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g,
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float32(0xffff),
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}
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}
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type ycbcrConverter struct {
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src *image.YCbCr
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}
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func (c *ycbcrConverter) at(x, y int) colorArray {
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if !(image.Point{x, y}.In(c.src.Rect)) {
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return colorArray{0, 0, 0, 0}
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}
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yi := c.src.YOffset(x, y)
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ci := c.src.COffset(x, y)
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r, g, b := color.YCbCrToRGB(c.src.Y[yi], c.src.Cb[ci], c.src.Cr[ci])
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return colorArray{
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float32(uint16(r) * 0x101),
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float32(uint16(g) * 0x101),
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float32(uint16(b) * 0x101),
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float32(0xffff),
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}
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}
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