go-chart/drawing/flattener.go
2016-07-08 17:57:14 -07:00

91 lines
2.3 KiB
Go

package drawing
// Liner receive segment definition
type Liner interface {
// LineTo Draw a line from the current position to the point (x, y)
LineTo(x, y float64)
}
// Flattener receive segment definition
type Flattener interface {
// MoveTo Start a New line from the point (x, y)
MoveTo(x, y float64)
// LineTo Draw a line from the current position to the point (x, y)
LineTo(x, y float64)
// LineJoin add the most recent starting point to close the path to create a polygon
LineJoin()
// Close add the most recent starting point to close the path to create a polygon
Close()
// End mark the current line as finished so we can draw caps
End()
}
// Flatten convert curves into straight segments keeping join segments info
func Flatten(path *Path, flattener Flattener, scale float64) {
// First Point
var startX, startY float64 = 0, 0
// Current Point
var x, y float64 = 0, 0
i := 0
for _, cmp := range path.Components {
switch cmp {
case MoveToComponent:
x, y = path.Points[i], path.Points[i+1]
startX, startY = x, y
if i != 0 {
flattener.End()
}
flattener.MoveTo(x, y)
i += 2
case LineToComponent:
x, y = path.Points[i], path.Points[i+1]
flattener.LineTo(x, y)
flattener.LineJoin()
i += 2
case QuadCurveToComponent:
TraceQuad(flattener, path.Points[i-2:], 0.5)
x, y = path.Points[i+2], path.Points[i+3]
flattener.LineTo(x, y)
i += 4
case CubicCurveToComponent:
TraceCubic(flattener, path.Points[i-2:], 0.5)
x, y = path.Points[i+4], path.Points[i+5]
flattener.LineTo(x, y)
i += 6
case ArcToComponent:
x, y = TraceArc(flattener, path.Points[i], path.Points[i+1], path.Points[i+2], path.Points[i+3], path.Points[i+4], path.Points[i+5], scale)
flattener.LineTo(x, y)
i += 6
case CloseComponent:
flattener.LineTo(startX, startY)
flattener.Close()
}
}
flattener.End()
}
type SegmentedPath struct {
Points []float64
}
func (p *SegmentedPath) MoveTo(x, y float64) {
p.Points = append(p.Points, x, y)
// TODO need to mark this point as moveto
}
func (p *SegmentedPath) LineTo(x, y float64) {
p.Points = append(p.Points, x, y)
}
func (p *SegmentedPath) LineJoin() {
// TODO need to mark the current point as linejoin
}
func (p *SegmentedPath) Close() {
// TODO Close
}
func (p *SegmentedPath) End() {
// Nothing to do
}