package seq import "math" func round(input float64, places int) (rounded float64) { if math.IsNaN(input) { return 0.0 } sign := 1.0 if input < 0 { sign = -1 input *= -1 } precision := math.Pow(10, float64(places)) digit := input * precision _, decimal := math.Modf(digit) if decimal >= 0.5 { rounded = math.Ceil(digit) } else { rounded = math.Floor(digit) } return rounded / precision * sign } func f64i(value float64) int { r := round(value, 0) return int(r) }