package chart import "math" var ( // Draw contains helpers for drawing common objects. Draw = &draw{} ) type draw struct{} // LineSeries draws a line series with a renderer. func (d draw) LineSeries(r Renderer, canvasBox Box, xrange, yrange Range, s Style, vs ValueProvider) { if vs.Len() == 0 { return } cb := canvasBox.Bottom cl := canvasBox.Left v0x, v0y := vs.GetValue(0) x0 := cl + xrange.Translate(v0x) y0 := cb - yrange.Translate(v0y) var vx, vy float64 var x, y int fill := s.GetFillColor() if !fill.IsZero() { r.SetFillColor(fill) r.MoveTo(x0, y0) for i := 1; i < vs.Len(); i++ { vx, vy = vs.GetValue(i) x = cl + xrange.Translate(vx) y = cb - yrange.Translate(vy) r.LineTo(x, y) } r.LineTo(x, cb) r.LineTo(x0, cb) r.Close() r.Fill() } r.SetStrokeColor(s.GetStrokeColor()) r.SetStrokeDashArray(s.GetStrokeDashArray()) r.SetStrokeWidth(s.GetStrokeWidth(DefaultStrokeWidth)) r.MoveTo(x0, y0) for i := 1; i < vs.Len(); i++ { vx, vy = vs.GetValue(i) x = cl + xrange.Translate(vx) y = cb - yrange.Translate(vy) r.LineTo(x, y) } r.Stroke() } // BoundedSeries draws a series that implements BoundedValueProvider. func (d draw) BoundedSeries(r Renderer, canvasBox Box, xrange, yrange Range, s Style, bbs BoundedValueProvider, drawOffsetIndexes ...int) { drawOffsetIndex := 0 if len(drawOffsetIndexes) > 0 { drawOffsetIndex = drawOffsetIndexes[0] } r.SetStrokeColor(s.GetStrokeColor()) r.SetStrokeDashArray(s.GetStrokeDashArray()) r.SetStrokeWidth(s.GetStrokeWidth()) r.SetFillColor(s.GetFillColor()) cb := canvasBox.Bottom cl := canvasBox.Left v0x, v0y1, v0y2 := bbs.GetBoundedValue(0) x0 := cl + xrange.Translate(v0x) y0 := cb - yrange.Translate(v0y1) var vx, vy1, vy2 float64 var x, y int xvalues := make([]float64, bbs.Len()) xvalues[0] = v0x y2values := make([]float64, bbs.Len()) y2values[0] = v0y2 r.MoveTo(x0, y0) for i := 1; i < bbs.Len(); i++ { vx, vy1, vy2 = bbs.GetBoundedValue(i) xvalues[i] = vx y2values[i] = vy2 x = cl + xrange.Translate(vx) y = cb - yrange.Translate(vy1) if i > drawOffsetIndex { r.LineTo(x, y) } else { r.MoveTo(x, y) } } y = cb - yrange.Translate(vy2) r.LineTo(x, y) for i := bbs.Len() - 1; i >= drawOffsetIndex; i-- { vx, vy2 = xvalues[i], y2values[i] x = cl + xrange.Translate(vx) y = cb - yrange.Translate(vy2) r.LineTo(x, y) } r.Close() r.FillStroke() } // HistogramSeries draws a value provider as boxes from 0. func (d draw) HistogramSeries(r Renderer, canvasBox Box, xrange, yrange Range, s Style, vs ValueProvider, barWidths ...int) { if vs.Len() == 0 { return } //calculate bar width? seriesLength := vs.Len() barWidth := int(math.Floor(float64(xrange.GetDomain()) / float64(seriesLength))) if len(barWidths) > 0 { barWidth = barWidths[0] } cb := canvasBox.Bottom cl := canvasBox.Left //foreach datapoint, draw a box. for index := 0; index < seriesLength; index++ { vx, vy := vs.GetValue(index) y0 := yrange.Translate(0) x := cl + xrange.Translate(vx) y := yrange.Translate(vy) d.Box(r, Box{ Top: cb - y0, Left: x - (barWidth >> 1), Right: x + (barWidth >> 1), Bottom: cb - y, }, s) } } // MeasureAnnotation measures how big an annotation would be. func (d draw) MeasureAnnotation(r Renderer, canvasBox Box, s Style, lx, ly int, label string) Box { r.SetFillColor(s.GetFillColor(DefaultAnnotationFillColor)) r.SetStrokeColor(s.GetStrokeColor()) r.SetStrokeWidth(s.GetStrokeWidth()) r.SetFont(s.GetFont()) r.SetFontColor(s.GetFontColor(DefaultTextColor)) r.SetFontSize(s.GetFontSize(DefaultAnnotationFontSize)) textBox := r.MeasureText(label) textWidth := textBox.Width() textHeight := textBox.Height() halfTextHeight := textHeight >> 1 pt := s.Padding.GetTop(DefaultAnnotationPadding.Top) pl := s.Padding.GetLeft(DefaultAnnotationPadding.Left) pr := s.Padding.GetRight(DefaultAnnotationPadding.Right) pb := s.Padding.GetBottom(DefaultAnnotationPadding.Bottom) strokeWidth := s.GetStrokeWidth() top := ly - (pt + halfTextHeight) right := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth + int(strokeWidth) bottom := ly + (pb + halfTextHeight) return Box{ Top: top, Left: lx, Right: right, Bottom: bottom, } } // Annotation draws an anotation with a renderer. func (d draw) Annotation(r Renderer, canvasBox Box, style Style, lx, ly int, label string) { r.SetFillColor(style.GetFillColor()) r.SetStrokeColor(style.GetStrokeColor()) r.SetStrokeWidth(style.GetStrokeWidth()) r.SetStrokeDashArray(style.GetStrokeDashArray()) r.SetFont(style.GetFont()) r.SetFontColor(style.GetFontColor(DefaultTextColor)) r.SetFontSize(style.GetFontSize(DefaultAnnotationFontSize)) textBox := r.MeasureText(label) textWidth := textBox.Width() halfTextHeight := textBox.Height() >> 1 pt := style.Padding.GetTop(DefaultAnnotationPadding.Top) pl := style.Padding.GetLeft(DefaultAnnotationPadding.Left) pr := style.Padding.GetRight(DefaultAnnotationPadding.Right) pb := style.Padding.GetBottom(DefaultAnnotationPadding.Bottom) textX := lx + pl + DefaultAnnotationDeltaWidth textY := ly + halfTextHeight ltx := lx + DefaultAnnotationDeltaWidth lty := ly - (pt + halfTextHeight) rtx := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth rty := ly - (pt + halfTextHeight) rbx := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth rby := ly + (pb + halfTextHeight) lbx := lx + DefaultAnnotationDeltaWidth lby := ly + (pb + halfTextHeight) r.MoveTo(lx, ly) r.LineTo(ltx, lty) r.LineTo(rtx, rty) r.LineTo(rbx, rby) r.LineTo(lbx, lby) r.LineTo(lx, ly) r.Close() r.FillStroke() r.Text(label, textX, textY) } // Box draws a box with a given style. func (d draw) Box(r Renderer, b Box, s Style) { r.SetFillColor(s.GetFillColor()) r.SetStrokeColor(s.GetStrokeColor()) r.SetStrokeWidth(s.GetStrokeWidth(DefaultStrokeWidth)) r.SetStrokeDashArray(s.GetStrokeDashArray()) r.MoveTo(b.Left, b.Top) r.LineTo(b.Right, b.Top) r.LineTo(b.Right, b.Bottom) r.LineTo(b.Left, b.Bottom) r.LineTo(b.Left, b.Top) r.FillStroke() } // DrawText draws text with a given style. func (d draw) Text(r Renderer, text string, x, y int, s Style) { r.SetFontColor(s.GetFontColor(DefaultTextColor)) r.SetStrokeColor(s.GetStrokeColor()) r.SetStrokeWidth(s.GetStrokeWidth()) r.SetFont(s.GetFont()) r.SetFontSize(s.GetFontSize()) r.Text(text, x, y) } // TextWithin draws the text within a given box. func (d draw) TextWithin(r Renderer, text string, box Box, s Style) { }