package drawing import ( "testing" assert "github.com/blendlabs/go-assert" ) type point struct { X, Y float64 } type mockLine struct { inner []point } func (ml *mockLine) LineTo(x, y float64) { ml.inner = append(ml.inner, point{x, y}) } func (ml mockLine) Len() int { return len(ml.inner) } func TestTraceQuad(t *testing.T) { assert := assert.New(t) // Quad // x1, y1, cpx1, cpy2, x2, y2 float64 // do the 9->12 circle segment quad := []float64{10, 20, 20, 20, 20, 10} liner := &mockLine{} TraceQuad(liner, quad, 0.5) assert.NotZero(liner.Len()) }