fixing element crosstalk in raster renderer
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96e957daaf
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@ -33,9 +33,7 @@ func DrawLineSeries(r Renderer, canvasBox Box, xrange, yrange Range, s Style, vs
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}
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}
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r.SetStrokeColor(s.GetStrokeColor())
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r.SetStrokeColor(s.GetStrokeColor())
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if len(s.GetStrokeDashArray()) > 0 {
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r.SetStrokeDashArray(s.GetStrokeDashArray())
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r.SetStrokeDashArray(s.GetStrokeDashArray())
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}
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r.SetStrokeWidth(s.GetStrokeWidth(DefaultStrokeWidth))
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r.SetStrokeWidth(s.GetStrokeWidth(DefaultStrokeWidth))
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r.MoveTo(x0, y0)
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r.MoveTo(x0, y0)
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@ -86,6 +84,7 @@ func DrawAnnotation(r Renderer, canvasBox Box, s Style, lx, ly int, label string
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r.SetFillColor(s.GetFillColor(DefaultAnnotationFillColor))
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r.SetFillColor(s.GetFillColor(DefaultAnnotationFillColor))
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r.SetStrokeColor(s.GetStrokeColor())
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r.SetStrokeColor(s.GetStrokeColor())
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r.SetStrokeWidth(s.GetStrokeWidth())
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r.SetStrokeWidth(s.GetStrokeWidth())
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r.SetStrokeDashArray(s.GetStrokeDashArray())
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textBox := r.MeasureText(label)
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textBox := r.MeasureText(label)
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textWidth := textBox.Width()
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textWidth := textBox.Width()
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@ -132,6 +131,7 @@ func DrawBox(r Renderer, b Box, s Style) {
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r.SetFillColor(s.GetFillColor())
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r.SetFillColor(s.GetFillColor())
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r.SetStrokeColor(s.GetStrokeColor(DefaultStrokeColor))
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r.SetStrokeColor(s.GetStrokeColor(DefaultStrokeColor))
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r.SetStrokeWidth(s.GetStrokeWidth(DefaultStrokeWidth))
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r.SetStrokeWidth(s.GetStrokeWidth(DefaultStrokeWidth))
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r.SetStrokeDashArray(s.GetStrokeDashArray())
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r.MoveTo(b.Left, b.Top)
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r.MoveTo(b.Left, b.Top)
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r.LineTo(b.Right, b.Top)
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r.LineTo(b.Right, b.Top)
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@ -13,6 +13,7 @@ type MovingAverageSeries struct {
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WindowSize int
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WindowSize int
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InnerSeries ValueProvider
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InnerSeries ValueProvider
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valueBuffer *RingBuffer
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valueBuffer *RingBuffer
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}
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}
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@ -44,11 +45,9 @@ func (mas *MovingAverageSeries) GetValue(index int) (x float64, y float64) {
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if mas.valueBuffer.Len() >= mas.GetWindowSize() {
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if mas.valueBuffer.Len() >= mas.GetWindowSize() {
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mas.valueBuffer.Dequeue()
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mas.valueBuffer.Dequeue()
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}
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}
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x, y = mas.InnerSeries.GetValue(index)
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px, py := mas.InnerSeries.GetValue(index)
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mas.valueBuffer.Enqueue(y)
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mas.valueBuffer.Enqueue(py)
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if mas.valueBuffer.Len() < mas.GetWindowSize() {
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x = px
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return
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}
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y = mas.getAverage()
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y = mas.getAverage()
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return
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return
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}
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}
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